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Author
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Message
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AMX Mod X Plugin Approver
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08-19-2013
, 05:50
Re: Unprecache all Weapons
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#1
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Well, without using orpheu, hooking FM_Precache* forwards and blocking + making sure a player can't get a weapon unprecached, like blocking commands, probably some others forwards in case you get weapon from a plugin/map, etc. You can keep things simple if you are careful on what you're using (map, plugins, etc.)
With orpheu, you could unregister completely a weapon by hooking UTIL_PrecacheOtherWeapon ; and you make sure the "weapon_name" is not used, hooking CreateNamedEntity.
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Last edited by Arkshine; 08-19-2013 at 05:57.
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