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[L4D2] Infected Fix Spawn


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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 08-03-2013 , 17:02   Re: [L4D2] Infected Fix Spawn
Reply With Quote #51

Updated to 1.3:
- Recompiled with new version of Infected API version 1.6.1
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V10
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Location: Russia
Old 08-04-2013 , 06:42   Re: [L4D2] Infected Fix Spawn
Reply With Quote #52

Sry guys, fix miscompiled.
Updated to 1.3.1:
- Again recompiled with new version of Infected API version 1.6.1
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eric0279
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Join Date: May 2007
Old 08-06-2013 , 07:37   Re: [L4D2] Infected Fix Spawn
Reply With Quote #53

Hi,

just for debug :

Quote:
84: Info (map "c8m2_subway") (file "errors_20130806.log")
L 08/06/2013 - 13:184: [SM] Native "IsPlayerAlive" reported: Client 7 is not in game
L 08/06/2013 - 13:184: [SM] Displaying call stack trace for plugin "l4d2_InfectedFixSpawn.smx":
L 08/06/2013 - 13:184: [SM] [0] Line 93, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\l4d2_InfectedFixSpawn.sp:reD elayedTestClass()

L 08/06/2013 - 130:06: SourceMod error session started
L 08/06/2013 - 130:06: Info (map "c8m3_sewers") (file "errors_20130806.log")
L 08/06/2013 - 130:06: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 08/06/2013 - 130:06: [SM] Displaying call stack trace for plugin "l4d2_InfectedFixSpawn.smx":
L 08/06/2013 - 130:06: [SM] [0] Line 93, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\l4d2_InfectedFixSpawn.sp:reD elayedTestClass()
L 08/06/2013 - 131:23: Error log file session closed.
debug on >> l4d2_InfectedFixSpawn.log is empty (server dedicated restarted...)

Last edited by eric0279; 08-06-2013 at 07:58.
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 08-06-2013 , 09:38   Re: [L4D2] Infected Fix Spawn
Reply With Quote #54

Quote:
Originally Posted by eric0279 View Post
Hi,

just for debug :



debug on >> l4d2_InfectedFixSpawn.log is empty (server dedicated restarted...)
linux? windows?
try to redownload Infected API and recompile
redownload last gamedata file
redownload last source
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Last edited by V10; 08-06-2013 at 09:42.
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eric0279
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Join Date: May 2007
Old 08-06-2013 , 11:17   Re: [L4D2] Infected Fix Spawn
Reply With Quote #55

Linux.

ok i test
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eric0279
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Join Date: May 2007
Old 08-17-2013 , 14:52   Re: [L4D2] Infected Fix Spawn
Reply With Quote #56

Hello,

doesn't work's properly.... debug off

Quote:
L 08/17/2013 - 20:45:58: "Francis<453><BOT><Survivor><Biker><ALIVE><10 0+0><setpos_exact 1980.00 888.00 495.00; setang 0.00 197.00 0.00><Area 41187>" spawned
L 08/17/2013 - 20:45:58: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl
L 08/17/2013 - 20:45:58: Bill spawned as a NamVet
L 08/17/2013 - 20:45:58: "Bill<454><BOT><Survivor><NamVet><ALIVE><100+ 0><setpos_exact 1996.00 832.00 495.13; setang 0.00 150.00 0.00><Area 41187>" spawned
L 08/17/2013 - 20:45:58: DonDraken[PL spawned as a BOOMER
L 08/17/2013 - 20:45:58: FindNearbySpawnSpot: Moving DonDraken[PL from (1987.500000, 912.500000, 432.44030 to (1988.429199, 886.365295, 444.016815) in a nearby nav area (41187) with max range of 100.000000
L 08/17/2013 - 20:45:58: helene spawned as a HUNTER
L 08/17/2013 - 20:45:58: FindNearbySpawnSpot: Moving helene from (1987.500000, 912.500000, 432.44030 to (2050.000000, 907.511719, 442.031250) in a nearby nav area (26632) with max range of 100.000000
L 08/17/2013 - 20:45:58: [EC] Cedar91 spawned as a HUNTER
L 08/17/2013 - 20:45:58: FindNearbySpawnSpot: Moving [EC] Cedar91 from (1987.500000, 912.500000, 432.44030 to (1989.169189, 884.287720, 444.075531) in a nearby nav area (41187) with max range of 100.000000
L 08/17/2013 - 20:45:58: wojownik<REFPL> spawned as a HUNTER
L 08/17/2013 - 20:45:58: FindNearbySpawnSpot: Moving wojownik<REFPL> from (1987.500000, 912.500000, 432.44030 to (1977.744141, 878.835022, 443.690369) in a nearby nav area (41187) with max range of 100.000000
L 08/17/2013 - 20:45:58: Jockey spawned as a JOCKEY
L 08/17/2013 - 20:45:58: World triggered "Round_Start"
L 08/17/2013 - 20:45:58: World triggered "Round_Start"
L 08/17/2013 - 20:45:58: "Jockey<448><BOT><Infected>" disconnected (reason "")
L 08/17/2013 - 20:45:59: "Charger<450><BOT><Infected>" disconnected (reason "")
L 08/17/2013 - 20:45:59: "Spitter<451><BOT><Infected>" disconnected (reason "")
L 08/17/2013 - 20:45:59: "Smoker<449><BOT><Infected>" disconnected (reason "")
L 08/17/2013 - 20:45:59: CDirector::RunScript, c8m1_apartment, level: 2
Beginning c8m1_apartment script
*DEAD* [EC] Cedar91: wyszli
L 08/17/2013 - 20:46:05: "[EC] Cedar91<427><STEAM_1:0:19591637><Infected><HU NTER><GHOST><250+0><setpos_exact 1989.17 884.29 494.03; setang 13.55 99.84 0.00><Area 41187>" say "wyszli"
*DEAD* wojownik<REFPL>: rageuit
L 08/17/2013 - 20:46:06: "wojownik<REFPL><432><STEAM_1:1:46412548><Inf ected><HUNTER><GHOST><250+0><setpos_exact 1977.74 878.84 494.03; setang 11.98 27.09 0.00><Area 41187>" say "rageuit"
L 08/17/2013 - 20:46:08: [vbping.smx] wojownik<REFPL> has 1 ping warning (Ping: 295.308349)
*DEAD* [EC] Cedar91: ehh, od nowa
L 08/17/2013 - 20:46:13: "[EC] Cedar91<427><STEAM_1:0:19591637><Infected><HU NTER><GHOST><250+0><setpos_exact 1886.01 945.45 538.34; setang 17.29 128.09 0.00><Area 41187>" say "ehh, od nowa"
L 08/17/2013 - 20:46:19: "[EC] Cedar91<427><STEAM_1:0:19591637><Infected>" disconnected (reason "")
Dropped [EC] Cedar91 from server (Disconnect by user.)
*DEAD* wojownik<REFPL>: emm 3 huntery LOL
how to fix this problem ???


Cordialy

Last edited by eric0279; 08-17-2013 at 14:53.
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 02-03-2020 , 00:47   Re: [L4D2] Infected Fix Spawn
Reply With Quote #57

Quote:
L 02/03/2020 - 12:46:57: [SM] Exception reported: Entity -1 (-1) is not a CBaseEntity
L 02/03/2020 - 12:46:57: [SM] Blaming: l4d2_InfectedFixSpawn.smx
L 02/03/2020 - 12:46:57: [SM] Call stack trace:
L 02/03/2020 - 12:46:57: [SM] [0] AcceptEntityInput
L 02/03/2020 - 12:46:57: [SM] [1] Line 337, D:\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\inclu de\l4d2_InfectedSpawnApi.inc::InfectedChangeC lass
L 02/03/2020 - 12:46:57: [SM] [2] Line 97, D:\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_ InfectedFixSpawn.sp::Command_ChangeTest
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calimandors
New Member
Join Date: Apr 2021
Old 04-17-2021 , 13:01   Re: [L4D2] Infected Fix Spawn
Reply With Quote #58

Hello,
I'm new on these topic, so sorry for my nooby question: where should I put the l4d2_InfectedSpawnAPI.inc please?
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kochiurun119
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Join Date: Sep 2014
Location: GB
Old 10-26-2023 , 13:53   Re: [L4D2] Infected Fix Spawn
Reply With Quote #59

I wish new version of new syntax for compile new sm 1.11 and 1.12

Last edited by kochiurun119; 10-26-2023 at 13:54.
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