Hello Guys,
I have a problem with the latest engine 6027 and the zombie escape 2.1, so i tried 2.2 but the problem is still there. When i updated the platform the problem occurred. In the console there is the following lines:
L 06/14/2013 - 19:11:46: HudSyncObject -1 is invalid
L 06/14/2013 - 19:11:46: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.2.amxx")
L 06/14/2013 - 19:11:46: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 06/14/2013 - 19:11:46: [AMXX] [0] zombie_escape_v2.2.sma::client_PostThink (line 1503)
L 06/14/2013 - 19:11:46: HudSyncObject -1 is invalid
L 06/14/2013 - 19:11:46: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.2.amxx")
L 06/14/2013 - 19:11:46: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 06/14/2013 - 19:11:46: [AMXX] [0] zombie_escape_v2.2.sma::client_PostThink (line 1503)
L 06/14/2013 - 19:11:46: HudSyncObject -1 is invalid
L 06/14/2013 - 19:11:46: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.2.amxx")
L 06/14/2013 - 19:11:46: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 06/14/2013 - 19:11:46: [AMXX] [0] zombie_escape_v2.2.sma::client_PostThink (line 1503)
L 06/14/2013 - 19:11:46: HudSyncObject -1 is invalid
L 06/14/2013 - 19:11:46: [AMXX] Displaying debug trace (plugin "zombie_escape_v2.2.amxx")
L 06/14/2013 - 19:11:46: [AMXX] Run time error 10: native error (native "ShowSyncHudMsg")
L 06/14/2013 - 19:11:46: [AMXX] [0]
I used the lines from jabas post because it`s the same. I tried updating the metamod from 1.19 to 1.20. Then from 1.20 to 1.21-am. Also updated the amxmodx to the latest but the mod is not working. I also installed the latest orpheu module but the problem is still occurring.
Quote:
Originally Posted by pokemonmaster
The plugin is not working correctly because of the signatures, I have tested in older versions below 5956 of hlds, and it worked correctly, but on the latest versions, it doesn't.
Can someone who is fimilar with orpheu make new signatures of update the old ones?
Code:
Parsing folder "CBasePlayer" started
Parsing file "SetAnimation" started
Argument type "PLAYER_ANIM" validated
Searching for signature "[0x83][0xec][0x48][0x53][0x55](...)" ... NOT FOUND
Parsing file "SetAnimation" ended
Parsing folder "CBasePlayer" ended
Parsing folder "CBasePlayerWeapon" started
Parsing file "DefaultDeploy" started
Argument type "char *" validated
Argument type "char *" validated
Argument type "int" validated
Argument type "char *" validated
Argument type "int" validated
Return type "bool" validated
Searching for signature "[0x53][0x8b][0xd9][0x8b][0x03](...)" ... NOT FOUND
Parsing file "DefaultDeploy" ended
Parsing file "ReloadSound" started
Searching for signature "[0x83][0xec][0x10][0x53][0x8b](...)" ... NOT FOUND
Parsing file "ReloadSound" ended
Parsing folder "CBasePlayerWeapon" ended
Parsing folder "CHalfLifeMultiplay" started
Parsing file "CheckMapConditions" started
Return type "bool" validated
Searching for signature "[0x53][0x56][0x33][0xdb][0x68](...)" ... NOT FOUND
Parsing file "CheckMapConditions" ended
Parsing file "CheckWinConditions" started
Function is updated
Parsing file "CheckWinConditions" ended
Parsing file "HasRoundTimeExpired" started
Return type "bool" validated
Parsing file "HasRoundTimeExpired" ended
Parsing file "UpdateTeamScores" started
Searching for signature "[0xa1][*][*][*][*](...)" ... NOT FOUND
..... EDIT .......
After getting some signatures from infite round plugin, i managed to fix some errors, these are the ones left (Also after updating orpheu -.- i forgot to update it in the first time .)
Code:
L 07/10/2013 - 15:20:08: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 07/10/2013 - 15:20:08: [AMXX] Displaying debug trace (plugin "zombie_escape.amxx")
L 07/10/2013 - 15:20:08: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 07/10/2013 - 15:20:08: [AMXX] [0] zombie_escape_v2.2.sma::PatchRoundInfinity (line 596)
L 07/10/2013 - 15:20:08: [AMXX] [1] zombie_escape_v2.2.sma::plugin_init (line 315)