Quote:
Originally Posted by AmineKyo
If a wp had errors or something does it print in any log? or in console using developer 1?
is there any debugging cvar for it?
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It prints straight to the server console, spamming if a node can't find a path to another node.
It has to work both ways which is bad in my opinion if you use a rare map which is supposed to only be one-way (you are not supposed to go/find a way back to spawn zone), such as deathrun maps. Would be awesome if that would be implemented in the future.
Search for de_westwood.pwf as example and you will see what I mean. Bots stuck at a window in CT spawn so they just camping there while T go and plant the bomb when there is 2 ways which are waypointed which can lead them out of there, instead they camp there and spam the console with "path not found to <node number>". Really stupid.
Have waited for a fix for this in so many years.