Very Simple:
Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <nvault>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
#define TASK_HUD 3035
new vault
new coins[33]
new nicks[33][33]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
vault = nvault_open("coins") // coins - name of the file
register_event("DeathMsg", "DeathMsg", "a")
RegisterHam(Ham_Spawn, "player", "Respawn", 1)
}
public client_connect(id)
{
get_user_name(id, nicks[id], 32)
Load(id)
set_task(1.0, "ShowHud", id+TASK_HUD)
}
public client_disconnect(id)
{
Save(id)
replace(nicks[id], 32, nicks[id], "")
}
public Respawn(id)
{
if(is_user_alive(id))
{
Save(id)
if(!task_exists(id+TASK_HUD))
set_task(1.0, "ShowHud", id+TASK_HUD)
}
}
public DeathMsg()
{
new attacker = read_data(1)
new victim = read_data(2)
if(is_user_alive(attacker) && is_user_connected(victim) && get_user_team(attacker) != get_user_team(victim))
{
coins[attacker]++
Save(attacker)
}
}
public ShowHud(id)
{
id-=TASK_HUD
if(is_user_alive(id))
{
set_hudmessage(255, 255, 0, 0.02, 0.29, 0, 6.0, 1.1)
show_hudmessage(id, "Coins: %d", coins[id])
set_task(0.9, "ShowHud", id+TASK_HUD)
}
else
{
remove_task(id+TASK_HUD)
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public Save(id)
{
nvault_set(vault, nicks[id], coins[id])
}
public Load(id)
{
new coin[5]
nvault_get(vault, nicks[id], coin)
coins[id] = str_to_num(coin)
}
public plugin_end()
{
nvault_close(vault)
}
Coins ++ when player kill enemy on him team