Quote:
Originally Posted by ConnorMcLeod
ugly, i gave you a clean code, why don't you just implement the command in it ?
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seems that in ur code, the function "grenade_throw" was not called thru the whole plugin,players get 1 he-nade only at spawn when testing on my server.could u pls modify ur code and i am gonna to use urs instead of mine.(excute code in HAM way seems better and more efficient,bt i am not familia with hamsandwich.inc)take a look at my code,more functions/requirements are added.
+infinite hegrenade at a specified round(2rounds for 1 map). or menually start by an ADMIN
+"strip" players' weapon when they gets infinit grenades(remain c4/ &knife/ defuse kits)(jst ristrict primary and sencondery weapon)
+Cvarize the interval between giving hegrenade,which means delay time could be set before player get a new nade after he/she throwing a old one.
THANKS A LOT FOR HELPING A AMETUER KINDLY.
sry 4 my aweful english ,thanks again.