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weird problem with NPC movement.


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baneado
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Join Date: Dec 2012
Location: amxmodx-es.com
Old 07-28-2013 , 16:14   Re: weird problem with NPC movement.
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Code:
#define	MOVETYPE_STEP		4		/* gravity, special edge handling -- monsters use this */
#define	MOVETYPE_PUSHSTEP	13		/* BSP model that needs physics/world collisions (uses nearest hull for world collision)
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xLeoNNN
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Join Date: Sep 2010
Location: de_dust2
Old 07-28-2013 , 16:18   Re: weird problem with NPC movement.
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Quote:
Originally Posted by baneado View Post
Code:
#define	MOVETYPE_STEP		4		/* gravity, special edge handling -- monsters use this */
#define	MOVETYPE_PUSHSTEP	13		/* BSP model that needs physics/world collisions (uses nearest hull for world collision)
thanks!
solved :L
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Last edited by xLeoNNN; 07-28-2013 at 16:22.
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