Raised This Month: $ Target: $400
 0% 

how to get p model's entity id


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Black Rose
Veteran Member
Join Date: Feb 2011
Location: Stockholm, Sweden
Old 07-27-2013 , 10:31   Re: how to get p model's entity id
Reply With Quote #4

Quote:
Originally Posted by 1023168216 View Post
then is it possible to get the muzzle's origin? i want to make a muzzleflash effect by plugin(not by spr)i need the origin~~
You could get the players origin, which angle the player is aiming and read what weapon is used to calculate where the muzzleflash should be.

I'm not sure if the calculations can keep up with the rate of fire. I guess you have to try.
I can try this out later if someone else doesn't.
__________________
Black Rose is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode