Raised This Month: $32 Target: $400
 8% 

L4DToolZ Metamod plugin (l4d1 & l4d2)


Post New Thread Reply   
 
Thread Tools Display Modes
ivailosp
Senior Member
Join Date: Feb 2009
Old 07-13-2013 , 18:33   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1221

seriously, you post that here...
go fix your sm plugins
ivailosp is offline
epilimic
Junior Member
Join Date: Feb 2013
Old 07-14-2013 , 09:19   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1222

Ok so last night I tried putting 1.0.0.9h on and I got this:
Failed to load plugin addons/l4dtoolz/l4dtoolz_mm (/lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)).

So we updated debian from 6 to 7 and now I'm getting this:
Failed to load plugin addons/l4dtoolz/l4dtoolz_mm (left4dead2/left4dead2/addons/l4dtoolz/l4dtoolz_mm_i486.so: undefined symbol: g_pMemAlloc).

Any ideas?
epilimic is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 07-14-2013 , 13:37   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1223

you didnt update to .9h - "l4dtoolz_mm_i486.so" this is the name of the old plugin
ivailosp is offline
epilimic
Junior Member
Join Date: Feb 2013
Old 07-14-2013 , 14:06   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1224

Ok so it turns out that I needed to edit my l4dtoolz.vdf to include ".so" at the end of the file to specifically load the right one. Works fine now.

edit: I did update to the right one, the included vdf was the only thing wrong.

Last edited by epilimic; 07-14-2013 at 14:07.
epilimic is offline
irogue
Senior Member
Join Date: Jan 2011
Location: Australia
Old 07-22-2013 , 05:23   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1225

I have this running under windows, on a co op server and it works allowing more than 4 players to enter the server. The one issue i have though is finding a plugin that is working which automatically adds a bot or allows the clients to manually add a bot thus allowing the additional clients to join the game instead of just staying as spectators and not being able to spawn / join.

Can i ask what plugin'(s) work (or what other plugins ppl here can reccomend) along side L4DToolZ that will assign / spawn additional bots automatically or manually when more than 4 clients are connected, i tried one or two and they seemed non functional or had issues.

thanks.

EDIT: I am using l4dtoolz(L4D2)-1.0.0.9h.zip (windows build)

Last edited by irogue; 07-22-2013 at 06:38. Reason: Added what version of L4DToolZ i am using
irogue is offline
Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 07-22-2013 , 06:35   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1226

Try Bebop https://forums.alliedmods.net/showthread.php?t=110210

if that don't work try Multislots https://forums.alliedmods.net/showthread.php?t=132408
I've did use Multislots for over 2 years with no issues, that is up until the 2nd July Steam update which gave me error after error filling up entire log files. I now use Bebop which has no issues at all.

You need to add these to your server.cfg:
sv_maxplayers "whateveryouwant"
sv_visiblemaxplayers "-1"
sv_force_unreserved "1"

sv_removehumanlimit "1" is no longere needed since the update
assuming you using the updated L4DToolz https://forums.alliedmods.net/showth...ight=sdk+tools
__________________
Dead Men Fighting L4D2 8 Man Dead Men Fighting UK

Last edited by Munch; 12-01-2013 at 18:26.
Munch is offline
irogue
Senior Member
Join Date: Jan 2011
Location: Australia
Old 07-23-2013 , 00:27   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1227

Thanks Munch, i can confirm Bepop works.

One other question for yourself or others who might eb reading: When a survivor dies they get defibbed but the person who is defibb'd is the wrong person, for e.g. if i am Ellis and i defib another player who has the Ellis character it defibs myself and the other player goes to spectator.

What plugin'(s) would i look at using to fix this issue that is knowen to currently work.

Thanks for reading
irogue is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 07-23-2013 , 01:56   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1228

Quote:
Originally Posted by irogue View Post
Thanks Munch, i can confirm Bepop works.

One other question for yourself or others who might eb reading: When a survivor dies they get defibbed but the person who is defibb'd is the wrong person, for e.g. if i am Ellis and i defib another player who has the Ellis character it defibs myself and the other player goes to spectator.

What plugin'(s) would i look at using to fix this issue that is knowen to currently work.

Thanks for reading
you can try http://forums.alliedmods.net/showthread.php?t=118723
ivailosp is offline
Martijn79
Member
Join Date: Jan 2013
Old 07-29-2013 , 02:20   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1229

ivailosp,

Since the update I get this server crash on a lot of custom campaigns: ED_ALLOC: No Free Edicts.

When I disable l4dtoolz everything is fine.

Any idea why l4dtoolz is creating so much additional entities? Or is this a bug?

Thanks.
Martijn79 is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 07-29-2013 , 14:25   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1230

well, it doesn't use any entities at all... anyway you can use Left4Downtown and see if the problem is reproducible
ivailosp is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:24.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode