Quote:
Originally Posted by Velture
I had a cvar for that but i forgot it while changing my laptop.
Can someone plz remind me what was the command to end the map when full round ends not when timelimit reaches 0?
(eg: cp_steel - let's say that blu captured A and ROUND time is 5min left the server changes map because timelimit reaches 0 but i want it to be played until full round end.)[/quiote]
I know there is a command for that but i can't remember what the was it...
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That's completely dependent on the map's settings... although I thought steel would continue to the the end of the round; it's generally just 5cp and ctf maps that end when the timelimit hits.
Of course, you can force it on all maps with the cvar mp_match_end_at_timelimit 1.
Quote:
Originally Posted by Velture
Also there was a plugin forcing map change when timelimit reaches 0 for shitty maps that won't end (eg: plr_hightower can be played 4hours with timelimit 30 until 1 team pushes the cart to the end). Can some nice person give me a link to that plugin?
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See the previously mentioned cvar.
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