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Member
Join Date: Nov 2005
Location: Illinois
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01-07-2006
, 00:24
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#6
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ok... i'm still having lot's o problem animating this thing. i can't use IN_RELOAD or IN_IDLE because the plugin has it's own reloading and firing commands. I can still get pretty close to animating on it's own by performing +attack on the client while it needs to be animating and performing -attack when i'm done but this creates problems when you switch weapons at diff times. it also requires a fet set_tasks to get the timing right.
what i really need is a way to make it keep animating. i've tried so many different ways it's not even funny any more.
P.S. PostThink didn't do anthing.
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Games i've screwed with:
Battlefield 1942, CNC Generals, Red Faction, Incoming/Incoming Forces, The Sims, Sim City 3k, Unreal Tournament, Fallout 1/2, Ragnarok, Goonzu, and CS 1.6.
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