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Author
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Message
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Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
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06-17-2013
, 00:53
Re: How to get a player's entityid
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#1
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Quote:
Originally Posted by 1023168216
but "entity_get_vector" cant get its origin:
Code:
public get_origin(id) {
new Float:vec[3], numofbombsite = 0
new ent_bombsite = find_ent( -1, "func_bomb_target" )
while ( ent_bombsite > 0 ) {
entity_get_vector( ent_bombsite, EV_VEC_origin, vec )
client_print(id, print_chat, "func_bomb_target:%d, %f %f %f", ent_bombsite, vec[0], vec[1], vec[2])
ent_bombsite = find_ent( ent_bombsite, "func_bomb_target" )
numofbombsite ++
}
}
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What does that code have to do with a player id?
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