A full list (with original name) for CBasePlayer (player.h), CBasePlayerWeapon (weapon.h), and CGrenade (weapon.h) can be found here : https://github.com/Arkshine/CSSDK/bl...ltiplayer/dlls. You will have to scroll down a bit in the relevant file.
Note : What you see as comment is the full offset. Meaning to be used with _pdata you will have to divide by 4 for most of them. For offset with as type "bool" (and not BOOL), consider using get/set_pdata_bool() by Connor with the full offset, from hornet's link.