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set_pdata & get_pdata


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.Dare Devil.
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Join Date: Sep 2010
Old 06-06-2013 , 10:55   Re: set_pdata & get_pdata
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Quote:
Originally Posted by Arkshine View Post
A full list (with original name) for CBasePlayer (player.h), CBasePlayerWeapon (weapon.h), and CGrenade (weapon.h) can be found here : https://github.com/Arkshine/CSSDK/bl...ltiplayer/dlls. You will have to scroll down a bit in the relevant file.

Note : What you see as comment is the full offset. Meaning to be used with _pdata you will have to divide by 4 for most of them. For offset with as type "bool" (and not BOOL), consider using get/set_pdata_bool() by Connor with the full offset, from hornet's link.
Quote:
Originally Posted by DeagLe.Studio View Post
Maybe this could help too ?
thanks!
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