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Grenade damage type


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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 01-03-2006 , 19:07   Grenade damage type
Reply With Quote #1

What is it? DMG_BLAST?
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SubFive
Senior Member
Join Date: Dec 2005
Location: USA
Old 01-03-2006 , 19:51  
Reply With Quote #2

Sounds reasonable.
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v3x
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Join Date: Oct 2004
Location: US
Old 01-03-2006 , 19:52  
Reply With Quote #3

I'm pretty sure it is, but not positive. From what I see in Google, it looks like it is: http://www.google.com/search?hl=en&l...xx&btnG=Search
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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SubFive
Senior Member
Join Date: Dec 2005
Location: USA
Old 01-03-2006 , 19:59  
Reply With Quote #4

It would make sense and your link would suggest it is.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 01-03-2006 , 20:41  
Reply With Quote #5

Alright, so I'm pretty sure that's what it is..

Wait until you see the plugin I'm making
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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SubFive
Senior Member
Join Date: Dec 2005
Location: USA
Old 01-03-2006 , 20:43  
Reply With Quote #6

Quote:
Originally Posted by v3x
Alright, so I'm pretty sure that's what it is..

Wait until you see the plugin I'm making
How exciting.

What happened to you helping me in my grenade throwing animation thread. That's going to make an awesome plugin once I fix that and finish it.
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-03-2006 , 21:06  
Reply With Quote #7

Half-Life 1's grenade produce DMG_BLAST. It's possible that CS uses a different type, but unlikely.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 01-03-2006 , 21:12  
Reply With Quote #8

Thanks =)
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 01-03-2006 , 23:01  
Reply With Quote #9

In the Damage event:
Code:
new dmgType = read_data(3);   if(dmgType & DMG_BLAST)     iWeapID = 4;
Correct?
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
Jordan
Veteran Member
Join Date: Aug 2005
Old 01-03-2006 , 23:29  
Reply With Quote #10

Could it be

Code:
 new dmgType = read_data(3);   if(dmgType == DMG_BLAST)     iWeapID = 4;

?
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