const TASK_PLAYER_HEAL = 15031; HealPlayer( id ) { set_task(0.2, "MinorPot", id + TASK_PLAYER_HEAL, _, _, "a", 100); } public MinorPot( id ) { id -= TASK_PLAYER_HEAL; if( is_user_alive(id) ) { set_user_health(id, get_user_health(id) + 1); } }