I have a fake water entity. All things like in water movement and effects are now done but now the swimming animation is missing and thats the hardest part.
I tried to set swimming animation sequence but engine just replace it with animation what should be by default. If player is in the air then your can see (like flash) tiny bit of water swimming animation ( i set animations in prethink ). Swimming animation wont stay.
With gaitsequence and if player is in the air then my animation wont get replaced ( because of engine update that gaitsequence slower i think ).
So my question is that is there some kind of way to bug somehow old "set animation" or if not then mayby somehow force water animaton ( let engine think that player is in the water, but i dont need fog effects and water movements, only the animation control )
And as always, thanks!