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how long are you flashed?


  
 
 
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jsauce
Senior Member
Join Date: Aug 2004
Location: Fitchburg, MA USA
Old 01-02-2006 , 06:03  
Reply With Quote #2

Code:
/* // msglogging plugin was used. MessageBegin ScreenFade(98) Arguments=7 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=jsauce Arg 1 (Short): 20851 Arg 2 (Short): 3112 Arg 3 (Short): 0 Arg 4 (Byte): 255 Arg 5 (Byte): 255 Arg 6 (Byte): 255 Arg 7 (Byte): 200 MessageEnd ScreenFade(98) */
The first two arguments determine the length of the flash and the last arg determines the level of the flash, whether its solid or transparent. So the higher the numbers in the first two args the longer it lasts. But i believe these are completely determined by the engine itself based on the distance from the flash and whether you were directly looking at it.
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