Thank you, but now, when someone dies, it will go to my death_msg function, and how do I check if that person that died was anyone's targetid (as in g_hitman[id] =
targetid?
I think I am going to do something like
Code:
//in assigning hitman
g_hitman[id] = targetid
g_wanted[targetid] = 1
Code:
//when targetid dies
if(g_wanted[id] == 1)
//code to use g_hitman[id] = targetid, but i dont know how to retrieve
//the id, because targetid takes over position of the id :/
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