Uh, actually how would you do that? Would you put the player's id in an array? Then give the item to the id? How would you make the plugin know that it wasn't overwriting another id?
[Edit] Oh I think I got it:
Code:
// this would happen if player bouth the badge
new array[20]
new count = 0
array[count] = id
++count //so next user who uses it will be in slot #1
ok, now how would I get this array to my other function which is triggered by a new round? I need another function because this one is trggered by a menu and I want to give the items to the user without the user doing anything.