Does it work for non-player entity?
PHP Code:
// Check if a player is stuck (credits to VEN)
stock is_player_stuck(id)
{
static Float:originF[3]
pev(id, pev_origin, originF)
engfunc(EngFunc_TraceHull, originF, originF, 0, HULL_???, id, 0)
if (get_tr2(0, TR_StartSolid) || get_tr2(0, TR_AllSolid) || !get_tr2(0, TR_InOpen))
return true;
return false;
}
Could anyone answer me?
Thanks in advance