Quote:
Originally Posted by grs4
Yes, but this ring is moving.
I was up to some "config" of "startframe", "framerate" e.t.c .. and it always moving .
( sorry for my english )
Ok to close. I've got answer in other forum. I was used sprite, sprite fixer.
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Can you show how to do "not moving" TE_BEAMCYLINDER?
mayby link where you find your solution?
Thanks!