Quote:
Originally Posted by didoWEE
get_user_weapon(read_data(1))
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That won't work for all cases - such as grenade kill. He needs to read data 4 for weapon name. You can then reformat the name and use get_weaponid().
Quote:
Originally Posted by Blizzard_87
you will need a global variable to hold the weapon name from CurWeapon event. how you put it into your stats plugin is upto you.
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No, that would be inefficient and unnecessary.
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