Quote:
Originally Posted by ConnorMcLeod
give example, detail more, explain how to reproduce.
get_user_weapon seems really fine for what you discribe.
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sorry i used it in this function in the end.
Code:
if( equal( type, "guns" ) )
{
new szWeaponName[ 32 ], iWeapon = get_user_weapon(id);
get_weaponname(iWeapon, szWeaponName, 31);
ham_strip_weapon( id, szWeaponName );
ham_give_weapon( g_iDonationTarget, szWeaponName );
Color( 0, "%s !t%s!n Donated !g%s!n To !t%s!n", PREFIX, dName, szWeaponName, rName );
show_dhudmessage( g_iDonationTarget, "[ Donation Revieved ]^n^n Weapon: %s^n^nFrom %s", szWeaponName, dName );
}
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