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[Help] Donate frags


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wEEk
Senior Member
Join Date: Sep 2012
Old 04-30-2013 , 19:25   Re: [Help] Donate frags
Reply With Quote #1

Ok, now it would be like to donate part?

PHP Code:
#include <amxmodx>  
#include <hamsandwich>  
#include <cstrike>  

#define PLUGIN "Donar"  
#define VERSION "1.3"  
#define AUTHOR "Stereo"  

const MAX_PLAYERS 32  

new gidPlayer[33]  
new 
g_msgSayText  
new PlayerXP[33]
new 
g_pcvarFragLimit;

public 
plugin_init() {  
    
register_plugin(PLUGINVERSIONAUTHOR)  
     
    
register_clcmd("say /donar""GiveMoneyMenu")  
    
register_clcmd("say donar""GiveMoneyMenu")  
    
register_clcmd("Introducir_Dinero""player"
    
    
g_pcvarFragLimit register_cvar"amx_frag_limit""10" );
    
g_msgSayText get_user_msgid("SayText")  
}  


//Menu donar  
public GiveMoneyMenu(id)  
{  
    static 
opcion[64]  
     
    
formatex(opcioncharsmax(opcion),"Selecciona a un jugador:")  
    new 
iMenu menu_create(opcion"elejir")  
     
    new 
players[32], pnumtempid  
    
new name[32], szTempid[10]  
     
    
get_players(playerspnum"ch")  
     
    for( new 
ii<pnumi++ )  
    {  
        
tempid players[i]  
         
        if(
cs_get_user_team(tempid) == CS_TEAM_UNASSIGNED && is_user_connected(tempid) || cs_get_user_team(tempid) == CS_TEAM_SPECTATOR && is_user_connected(tempid) || !is_user_connected(tempid) )   
            continue;  
         
         
         
        
get_user_name(tempidname31)  
        
num_to_str(tempidszTempid9)  
         
        
formatex(opcioncharsmax(opcion), "\w%s"name)  
        
menu_additem(iMenuopcionszTempid0)  
    }  
     
    
menu_display(idiMenu)  
    return 
PLUGIN_HANDLED  
}  

public 
elejir(idmenuitem)  
{  
    if( 
item == MENU_EXIT )  
    {  
        
menu_destroy(menu)  
        return 
PLUGIN_HANDLED  
    
}  
     
    new 
Data[6], Name[64]  
    new 
AccessCallback  
    menu_item_getinfo
(menuitemAccessData,5Name63Callback)  
     
    new 
tempid str_to_num(Data)  
     
    
gidPlayer[id] = tempid  
    client_cmd
(id"messagemode Introducir_Dinero")  
     
    
menu_destroy(menu)  
    return 
PLUGIN_HANDLED  
}  

public 
player(id)  
{  
    new 
say[300]  
    
read_args(saycharsmax(say))  
     
    
remove_quotes(say)  
     
    if(!
is_str_num(say) || equal(say""))  
        return 
PLUGIN_HANDLED  
     
    frpacks
(idsay)      
     
    return 
PLUGIN_CONTINUE  
}  

frpacks(idsay[]) {  
    new 
amount str_to_num(say)  
    new 
victim gidPlayer[id]  
    new 
money cs_get_user_money(id)  
     
    new 
vname[32], idname[32]  
     
    if( 
victim && is_user_connected(id) && is_user_connected(victim) )  
    {  
        
get_user_name(victimvname31)  
        
get_user_name(ididname31)  
         
        if(
amount >= money)  
        {  
            
client_print(idprint_chat"No puedes donar cantidades que no tienes :|")  
        }  
        if(
money >= amount)  
        {  
            
cs_set_user_money(idcs_get_user_money(id) - amount)  
            
cs_set_user_money(victimcs_get_user_money(victim) + amount)  
            
ChatColor(0"!g[Donate] !yEl Jugador !g%s !yha donado !g%d !yal jugador !g%s"idnameamountvname)  
        }  
    }  
    return 
PLUGIN_HANDLED  
}    

stock ChatColor(const id, const input[], any:...)  
{  
    new 
count 1players[32]  
    static 
msg[191]  
    
vformat(msg190input3)  
     
    
replace_all(msg190"!g""^4")  
    
replace_all(msg190"!y""^1")  
    
replace_all(msg190"!t""^3")  
     
    if (
idplayers[0] = id  
    
else get_players(playerscount"ch")  
    for (new 
0counti++)  
    {  
        if (
is_user_connected(players[i]))  
        {  
            
message_begin(MSG_ONE_UNRELIABLEg_msgSayText_players[i])  
            
write_byte(players[i])  
            
write_string(msg)  
            
message_end()  
        }  
    }  

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