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hosimosi
Senior Member
Join Date: Apr 2013
Old 04-21-2013 , 12:13   Error
Reply With Quote #1

why i get this error ? (
sma compile error 010:invalid function and declaration
can you guys help me ?

PHP Code:
/*
    [DeathRun] Duel (CT Choose ONLY)

    Plugin by REaL

    Idea & Pay (xD):
    DarkNill
        BaStArD | CalYp$O    
    
*/

#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>

#define OFFSET_RELOAD    54
#define LINUX_DIFF        4

#define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1))


/*========================================================================================================
===========================================[ Customizations ]=============================================
========================================================================================================*/

new const BOT_NAME[] = "DRM Fake Player"    // InGame Bot Name (in DeathrunManager!)

new const g_ChatPrefix[] = "[DeathRun Duel]"

new const CT_Aura[] = { 00250 }
new const 
T_Aura[] = { 2500}

new const 
s_StartDuel[][] = { "vox/bizwarn.wav" }            // Duel starting sounds

/*========================================================================================================
=========================================[ Customizations End ]===========================================
========================================================================================================*/


new SayTextg_Maxplayersg_Num_CTg_MsgCurWeapong_DuelStartedg_Weapon[33], g_WeaponClip[33],
    
g_OneShotg_ScoutBPAmmog_DeagleBPAmmog_AWPBPAmmog_Round_Endedg_New_RoundRingSprite,
    
CT_PlayerT_Playerg_PlayerHPg_DuelTimeOutg_MsgSyncCountDown_Timerg_ButtonsDisable

new const TASK_CONT 1352    // CountDown task

public plugin_init()
{
    
register_plugin("DeathRun Duel""1.4""REaL")
    
register_cvar("REaL""DeathRun Duel 1.4 "FCVAR_SERVER|FCVAR_SPONLY)

    
register_clcmd("say /duel""StartDuel")
    
register_clcmd("say_team /duel""StartDuel")
    
register_clcmd("drop""Drop_Cmd")
        
register_clcmd("say /dul""Start DUel")

    
g_ScoutBPAmmo    register_cvar("dr_duel_scout_bpammo",        "200")
    
g_DeagleBPAmmo    register_cvar("dr_duel_deagle_bpammo",    "50")
    
g_AWPBPAmmo        register_cvar("dr_duel_awp_bpammo",        "100")
    
g_PlayerHP        register_cvar("dr_duel_player_hp",        "100")
    
g_DuelTimeOut    register_cvar("dr_duel_timeout",            "5")
    
g_OneShot        register_cvar("dr_duel_one_shot",         "1")    // 1 - one clip bullet (ONLY!); 0 - disable
    
g_ButtonsDisable register_cvar("dr_duel_buttons_disable",    "1")

    
register_event("DeathMsg""Event_Death""a")
    
register_event("HLTV""Event_Round_Start""a""1=0""2=0" )
    
register_event("SendAudio""Event_Round_End""a""2&%!MRAD_terwin")
    
register_event("SendAudio""Event_Round_End""a""2&%!MRAD_ctwin")
    
register_event("SendAudio""Event_Round_End""a""2&%!MRAD_rounddraw")
    
register_event("CurWeapon","Event_CurWeapon","b")

    
register_forward(FM_CmdStart"fw_CmdStart",1)

    
RegisterHam(Ham_Touch"weaponbox""fw_TouchWeapon")
    
RegisterHam(Ham_Touch"weapon_shield""fw_TouchWeapon")
    
RegisterHam(Ham_Touch"armoury_entity""fw_TouchWeapon")
    
RegisterHam(Ham_Weapon_Reload"weapon_scout""fw_Reload_Post"1)
    
RegisterHam(Ham_Weapon_Reload"weapon_deagle""fw_Reload_Post"1)
    
RegisterHam(Ham_Weapon_Reload"weapon_awp""fw_Reload_Post"1)
    
RegisterHam(Ham_Use"func_button""fw_Use")

    
SayText get_user_msgid("SayText")
    
g_MsgCurWeapon get_user_msgid("CurWeapon")
    
g_MsgSync CreateHudSyncObj()
    
g_Maxplayers get_maxplayers()

    
register_dictionary("dr_duel.txt")
}

public 
plugin_precache()
{
    
RingSprite precache_model("sprites/zbeam5.spr")

    static 
i
    
for(0sizeof s_StartDueli++)
        
precache_sound(s_StartDuel[i])
}


public 
client_putinserver(id)
{
    
g_Weapon[id] = 0
    g_WeaponClip
[id] = 0
}

public 
StartDuel(id)
{
    if(!
is_user_alive(id))
    {
        new 
t_Cant_Dead[600 char]
        
formatex(t_Cant_Deadcharsmax(t_Cant_Dead), "%L"id"DR_CANT_DEAD")
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Dead)
        return 
PLUGIN_CONTINUE
    
}

    if(
g_Round_Ended)
    {
        new 
t_Cant_Round_End[600 char]
        
formatex(t_Cant_Round_Endcharsmax(t_Cant_Round_End), "%L"id"DR_CANT_ROUND_END")
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Round_End)
        return 
PLUGIN_CONTINUE
    
}

    if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        new 
t_Cant_Ter[600 char]
        
formatex(t_Cant_Tercharsmax(t_Cant_Ter), "%L"id"DR_CANT_TER")
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Ter)
        return 
PLUGIN_CONTINUE
    
}

    if(
g_DuelStarted)
    {
        new 
t_Cant_Started[600 char]
        
formatex(t_Cant_Startedcharsmax(t_Cant_Started), "%L"id"DR_CANT_STARTED")
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Started)
        return 
PLUGIN_CONTINUE
    
}

    for(new 
1<= g_Maxplayersi++)
    {
        new 
Name[32]
        
get_user_name(iName31)

        if(
is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_CT)
        {
            
g_Num_CT++
            if(
g_Num_CT == 1)
                
CT_Player i
            
else
                
CT_Player 0
        
}

        if(
is_user_alive(i) && (cs_get_user_team(i) == CS_TEAM_T) && !equal(NameBOT_NAME))
            
T_Player i
    
}

    if(
g_Num_CT == 1)
    {
        new 
TextTitle200 char ]
        
formatex(TextTitlecharsmax(TextTitle), "\rذ’ر‹ذ±ذµر€ذ¸ر‚ذµ ذ¾ر€رƒذ¶ذ¸ذµ ذ´ذ»رڈ ذ´رƒرچذ»ذ¸:")
        new 
WeapScout200 char ]
        
formatex(WeapScoutcharsmax(WeapScout), "\yذœرƒر…ذ° [Scout]")
        new 
WeapDeagle200 char ]
        
formatex(WeapDeaglecharsmax(WeapDeagle), "\yذ”ذ¸ذ³ذ» [Deagle]")
        new 
WeapAWP200 char ]
        
formatex(WeapAWPcharsmax(WeapAWP), "\yذ،ذ»ذ¾ذ½ [AWP]")
        new 
WeapKNife200 char ]
        
formatex(WeapKNifecharsmax(WeapKNife), "\yذ*ذ¾ذ¶ [KNife]")

        new 
i_Menu menu_create(TextTitle"WeaponMenu")
        
menu_additem(i_MenuWeapScout"1"0)
        
menu_additem(i_MenuWeapDeagle"2"0)
        
menu_additem(i_MenuWeapAWP"3"0)
        
menu_additem(i_MenuWeapKNife"4"0)

        
g_DuelStarted true
        g_New_Round 
false

        fm_strip_user_weapons
(CT_Player)
        
fm_strip_user_weapons(T_Player)

        
set_pev(CT_Playerpev_healthfloat(get_pcvar_num(g_PlayerHP)))    // Set CT HP
        
set_pev(T_Playerpev_healthfloat(get_pcvar_num(g_PlayerHP)))        // Set T HP

        
if(is_user_alive(CT_Player) && is_user_connected(CT_Player))
        {
            
fm_set_user_godmode(CT_Player1)
            
set_task(0.5"Show_Ring"CT_Player)
        }

        if(
is_user_alive(T_Player) && is_user_connected(T_Player))
        {
            
fm_set_user_godmode(T_Player1)
            
set_task(0.5"Show_Ring"T_Player)
        }

        
menu_display(CT_Playeri_Menu0)
    }
    else
    {
        new 
t_Cant_Too_Many[600 char]
        
formatex(t_Cant_Too_Manycharsmax(t_Cant_Too_Many), "%L"id"DR_CANT_TOO_MANY"g_Num_CT)
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Too_Many)
    }

    
g_Num_CT 0

    
return PLUGIN_CONTINUE
}

public 
WeaponMenu(idmenuitem)
{
    new 
s_Data[4], s_Name[64], i_Accessi_Callback

    menu_item_getinfo
(menuitemi_Accesss_Datacharsmax(s_Data), s_Namecharsmax(s_Name), i_Callback)
    new 
i_Key str_to_num(s_Data)

    switch(
i_Key)
    {
        case 
1:
        {
            
Give_Scout(CT_Player)
            
Give_Scout(T_Player)
        }

        case 
2:
        {
            
Give_Deagle(CT_Player)
            
Give_Deagle(T_Player)
        }

        case 
3:
        {
            
Give_AWP(CT_Player)
            
Give_AWP(T_Player)
        }

        case 
4:
        {
            
fm_give_item(CT_Player"weapon_knife")
            
fm_give_item(T_Player"weapon_knife")
        }
    }

    
menu_destroy(menu)

    if(
is_user_alive(CT_Player) && is_user_connected(CT_Player))
        
fm_set_rendering(CT_PlayerkRenderFxGlowShellCT_Aura[0], CT_Aura[1], CT_Aura[2], kRenderNormal20)

    if(
is_user_alive(T_Player) && is_user_connected(T_Player))
        
fm_set_rendering(T_PlayerkRenderFxGlowShellT_Aura[0], T_Aura[1], T_Aura[2], kRenderNormal20)

    
CountDown_Timer get_pcvar_num(g_DuelTimeOut)
    
set_task(float(get_pcvar_num(g_DuelTimeOut)), "Duel_Informer"TASK_CONT)

    return 
PLUGIN_HANDLED
}

public 
Event_Death()
{
    new 
CT_CountCT_Last_Player

    
for(new 1<= g_Maxplayersi++)
    {
        new 
Name[32]
        
get_user_name(iName31)

        if(
is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_CT)
        {
            
CT_Count++
            if(
CT_Count == 1)
                
CT_Last_Player i
            
else
                
CT_Last_Player 0
        
}
    }

    if(
CT_Count == && !g_Round_Ended && is_user_alive(CT_Last_Player) && is_user_connected(CT_Last_Player) && is_user_alive(T_Player))
    {
        new 
t_Can_Start[600 char]
        
formatex(t_Can_Startcharsmax(t_Can_Start), "%L"CT_Last_Player"DR_CAN_START")
        
print_col_chat(CT_Last_Player"^4%s^1 %s",g_ChatPrefixt_Can_Start)
    }

    
CT_Count 0
}

public 
Event_Round_Start()
{
    
g_DuelStarted false
    g_Round_Ended 
false
    g_New_Round 
true

    g_Num_CT 
0
    CT_Player 
0
    T_Player 
0

    remove_task
(TASK_CONT)

    for(new 
id 1id <= g_Maxplayersid++)
        
fm_set_rendering(id)
}

public 
Event_Round_End()
{
    
g_Round_Ended true

    CT_Player 
0
    T_Player 
0
}

public 
Event_CurWeapon(id)
{
    
g_Weapon[id] = read_data(2)
    
g_WeaponClip[id] = read_data(3)

    if(
g_DuelStarted)
    {
        if(
g_WeaponClip[id] > 1)
        {
            if(
g_Weapon[id] == CSW_SCOUT)
                
Weapon_ReChek(idCSW_SCOUT)

            else if(
g_Weapon[id] == CSW_DEAGLE)
                
Weapon_ReChek(idCSW_DEAGLE)

            else if(
g_Weapon[id] == CSW_AWP)
                
Weapon_ReChek(idCSW_AWP)
        }
    }
}

public 
fw_CmdStart(idhandleseed)
{
    if(!
is_user_alive(id) || !g_DuelStarted)
        return 
FMRES_IGNORED

    
if((g_Weapon[id] == CSW_SCOUT || g_Weapon[id] == CSW_DEAGLE || g_Weapon[id] == CSW_AWP) && get_pcvar_num(g_OneShot))
    {
        
//if(pev(id, pev_button) & IN_RELOAD)
        
if(get_uc(handleUC_Buttons) & IN_RELOAD)
        {
            
set_uc(handleUC_Buttonsget_uc(handleUC_Buttons) & ~IN_RELOAD)
            return 
FMRES_HANDLED
        
}
    }

    return 
FMRES_IGNORED
}

public 
Drop_Cmd(id)
{
    if(
g_DuelStarted)
    {
        new 
t_Cant_Drop[600 char]
        
formatex(t_Cant_Dropcharsmax(t_Cant_Drop), "%L"id"DR_CANT_DROP")
        
print_col_chat(id"^4%s^1 %s",g_ChatPrefixt_Cant_Drop)
        return 
PLUGIN_HANDLED
    
}

    return 
PLUGIN_CONTINUE
}

public 
fw_TouchWeapon(weaponid)
{
    if(!
is_user_connected(id))
        return 
HAM_IGNORED

    
if(g_DuelStarted)
        return 
HAM_SUPERCEDE

    
return HAM_IGNORED
}

public 
fw_Reload_Post(Weap)
{
    if(!
g_DuelStarted && !get_pcvar_num(g_OneShot))
        return 
FMRES_IGNORED

    
if(is_user_alive(CT_Player) && get_pdata_int(WeapOFFSET_RELOADLINUX_DIFF))
    {
        if(
g_Weapon[CT_Player] == CSW_SCOUT)
            
cs_set_user_bpammo(CT_PlayerCSW_SCOUTcs_get_user_bpammo(CT_PlayerCSW_SCOUT) + 9)
        else if(
g_Weapon[CT_Player] == CSW_DEAGLE)
            
cs_set_user_bpammo(CT_PlayerCSW_DEAGLEcs_get_user_bpammo(CT_PlayerCSW_DEAGLE) + 6)
        else if(
g_Weapon[CT_Player] == CSW_AWP)
            
cs_set_user_bpammo(CT_PlayerCSW_AWPcs_get_user_bpammo(CT_PlayerCSW_AWP) + 9)
    }

    if(
is_user_alive(T_Player) && get_pdata_int(WeapOFFSET_RELOADLINUX_DIFF))
    {
        if(
g_Weapon[T_Player] == CSW_SCOUT)
            
cs_set_user_bpammo(T_PlayerCSW_SCOUTcs_get_user_bpammo(T_PlayerCSW_SCOUT) + 9)
        else if(
g_Weapon[T_Player] == CSW_DEAGLE)
            
cs_set_user_bpammo(T_PlayerCSW_DEAGLEcs_get_user_bpammo(T_PlayerCSW_DEAGLE) + 6)
        else if(
g_Weapon[T_Player] == CSW_AWP)
            
cs_set_user_bpammo(T_PlayerCSW_AWPcs_get_user_bpammo(T_PlayerCSW_AWP) + 9)
    }

    return 
FMRES_IGNORED
}

public 
fw_Use(entidcalleridactivatoruse_typeFloat:value)
{
    if(
g_ButtonsDisable && g_DuelStarted && is_user_alive(idactivator) && cs_get_user_team(idactivator) == CS_TEAM_T)
    {
        new 
t_Cant_Drop[600 char]
        
formatex(t_Cant_Dropcharsmax(t_Cant_Drop), "%L"idactivator"DR_CANT_USE")
        
print_col_chat(idactivator"^4%s^1 %s",g_ChatPrefixt_Cant_Drop)
        return 
HAM_SUPERCEDE
    
}

    return 
HAM_IGNORED
}

public 
Duel_Informer()
{
    if(
CountDown_Timer 1)
    {
        
set_hudmessage(25500, -1.00.2820.021.00.010.1, -1)

        if(
CountDown_Timer != 1)
        {
            for(new 
id 1id <= g_Maxplayersid++)
            {
                new 
t_Time_Delay[600 char]
                
formatex(t_Time_Delaycharsmax(t_Time_Delay), "%L"id"DR_TIME_DELAY"CountDown_Timer 1)
                
ShowSyncHudMsg(idg_MsgSync"%s"t_Time_Delay)
            }
        }
    }
    --
CountDown_Timer

    
if(CountDown_Timer >= 1)
        
set_task(1.0"Duel_Informer"TASK_CONT)
    else
    {
        
client_cmd(0"spk %s"s_StartDuel[random_num(0sizeof s_StartDuel 1)])

        if(
is_user_alive(CT_Player) && is_user_connected(CT_Player))
            
fm_set_user_godmode(CT_Player0)

        if(
is_user_alive(T_Player) && is_user_connected(T_Player))
            
fm_set_user_godmode(T_Player0)

        
remove_task(TASK_CONT)
    }
}

public 
Show_Ring(id)
{
    if(
g_DuelStarted && is_user_alive(id) && is_user_connected(id) && !g_New_Round)
    {
        static 
Float:origin[3]
        
pev(idpev_originorigin)

        if(
id == CT_Player)
            
Ring(originCT_Aura[0], CT_Aura[1], CT_Aura[2])
        else if(
id == T_Player)
            
Ring(originT_Aura[0], T_Aura[1], T_Aura[2])

        
set_task(0.5"Show_Ring"id)
    }
    else
        
remove_task(id)
}


/*========================================================================================================
===============================================[ Stocks ]=================================================
========================================================================================================*/
stock fm_give_item(index, const item[])
{
    if (!
equal(item"weapon_"7) && !equal(item"ammo_"5) && !equal(item"item_"5) && !equal(item"tf_weapon_"10))
        return 
0

    
new ent fm_create_entity(item)
    if (!
pev_valid(ent))
        return 
0

    
new Float:origin[3]
    
pev(indexpev_originorigin)
    
set_pev(entpev_originorigin)
    
set_pev(entpev_spawnflagspev(entpev_spawnflags) | SF_NORESPAWN)
    
dllfunc(DLLFunc_Spawnent)

    new 
save pev(entpev_solid)
    
dllfunc(DLLFunc_Touchentindex)
    if (
pev(entpev_solid) != save)
        return 
ent

    engfunc
(EngFunc_RemoveEntityent)

    return -
1
}

stock fm_strip_user_weapons(index)
{
    new 
ent fm_create_entity("player_weaponstrip")
    if (!
pev_valid(ent))
        return 
0

    dllfunc
(DLLFunc_Spawnent)
    
dllfunc(DLLFunc_Useentindex)
    
engfunc(EngFunc_RemoveEntityent)

    return 
1
}

stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16)
{
    new 
Float:RenderColor[3]
    
RenderColor[0] = float(r)
    
RenderColor[1] = float(g)
    
RenderColor[2] = float(b)

    
set_pev(entitypev_renderfxfx)
    
set_pev(entitypev_rendercolorRenderColor)
    
set_pev(entitypev_rendermoderender)
    
set_pev(entitypev_renderamtfloat(amount))

    return 
1
}

stock get_weapon_ent(id,wpnid=0,wpnName[]="")
{
    
// who knows what wpnName will be
    
static newName[32]

    
// need to find the name
    
if(wpnidget_weaponname(wpnid,newName,31)

    
// go with what we were told
    
else formatex(newName,31,"%s",wpnName)

    
// prefix it if we need to
    
if(!equal(newName,"weapon_",7))
        
format(newName,31,"weapon_%s",newName)

    new 
ent
    
while((ent engfunc(EngFunc_FindEntityByString,ent,"classname",newName)) && pev(ent,pev_owner) != id) {}

    return 
ent
}

stock fm_set_user_godmode(indexgodmode 0)
{
    
set_pev(indexpev_takedamagegodmode == DAMAGE_NO DAMAGE_AIM)

    return 
1
}

stock print_col_chat(const id, const input[], any:...)
{
    new 
count 1players[32]
    static 
msg[191]
    
vformat(msg190input3)

    
replace_all(msg190"!g""^4"// Green Color
    
replace_all(msg190"!y""^1"// Default Color (Yellow)
    
replace_all(msg190"!t""^3"// Team Color

    
if (idplayers[0] = id; else get_players(playerscount"ch"
    {
        for ( new 
0counti++ )
        {
            if ( 
is_user_connected(players[i]) )
            {
                
message_begin(MSG_ONE_UNRELIABLESayText_players[i])
                
write_byte(players[i])
                
write_string(msg)
                
message_end()
            }
        }
    }
}

UpDate_HUD(idcsw_weapon)
{
    
message_begin(MSG_ONEg_MsgCurWeapon_id)
    
write_byte(1)
    
write_byte(csw_weapon)    //CSW_weapon
    
write_byte(1)    // MaxClip
    
message_end()
}

Give_Scout(id)
{
    if(
is_user_alive(id) && is_user_connected(id))
    {
        
fm_give_item(id"weapon_scout")

        new 
wEnt get_weapon_ent(idCSW_SCOUT)

        if(
pev_valid(wEnt) && get_pcvar_num(g_OneShot))
            
cs_set_weapon_ammo(wEnt1)

        
cs_set_user_bpammo(idCSW_SCOUTget_pcvar_num(g_ScoutBPAmmo))
        
UpDate_HUD(idwEnt)
    }

}

Give_Deagle(id)
{
    if(
is_user_alive(id) && is_user_connected(id))
    {
        
fm_give_item(id"weapon_deagle")

        new 
wEnt get_weapon_ent(idCSW_DEAGLE)

        if(
pev_valid(wEnt) && get_pcvar_num(g_OneShot))
            
cs_set_weapon_ammo(wEnt1)

        
cs_set_user_bpammo(idCSW_DEAGLEget_pcvar_num(g_DeagleBPAmmo))
        
UpDate_HUD(idwEnt)
    }
}

Give_AWP(id)
{
    if(
is_user_alive(id) && is_user_connected(id))
    {
        
fm_give_item(id"weapon_awp")

        new 
wEnt get_weapon_ent(idCSW_AWP)

        if(
pev_valid(wEnt) && get_pcvar_num(g_OneShot))
            
cs_set_weapon_ammo(wEnt1)

        
cs_set_user_bpammo(idCSW_AWPget_pcvar_num(g_AWPBPAmmo))
        
UpDate_HUD(idwEnt)
    }
}

Weapon_ReChek(idWeap)
{
    if(
get_pcvar_num(g_OneShot) && is_user_alive(id) && is_user_connected(id))
    {
        new 
wEnt get_weapon_ent(idWeap)
        if(
pev_valid(wEnt))
        {
            
cs_set_weapon_ammo(wEnt1)
            
UpDate_HUD(idwEnt)
        }
    }
}

Ring(const Float:origin[3], RGB)
{
    
engfunc(EngFunc_MessageBeginMSG_PVSSVC_TEMPENTITYorigin0)
    
write_byte(TE_BEAMCYLINDER// TE id
    
engfunc(EngFunc_WriteCoordorigin[0]) // x    10
    
engfunc(EngFunc_WriteCoordorigin[1]) // y
    
engfunc(EngFunc_WriteCoordorigin[2]) // z
    
engfunc(EngFunc_WriteCoordorigin[0]-50.0// x axis
    
engfunc(EngFunc_WriteCoordorigin[1]) // y axis
    
engfunc(EngFunc_WriteCoordorigin[2]+100.0// z axis
    
write_short(RingSprite// sprite
    
write_byte(0// startframe
    
write_byte(0// framerate
    
write_byte(5// life
    
write_byte(5// width
    
write_byte(0// noise
    
write_byte(R// red
    
write_byte(G// green
    
write_byte(B// blue
    
write_byte(200// brightness
    
write_byte(0// speed
    
message_end()


Last edited by hosimosi; 04-21-2013 at 12:14.
hosimosi is offline
YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 04-21-2013 , 12:15   Re: Error
Reply With Quote #2

Give the entire output or it compiles just fine
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hosimosi
Senior Member
Join Date: Apr 2013
Old 04-21-2013 , 12:22   Re: Error
Reply With Quote #3

hosimosi is offline
YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 04-21-2013 , 12:24   Re: Error
Reply With Quote #4

Encode the file using UTF-8 without BOM
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hosimosi
Senior Member
Join Date: Apr 2013
Old 04-22-2013 , 00:23   Re: Error
Reply With Quote #5

You Can Fix it please ?
hosimosi is offline
YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 04-22-2013 , 07:08   Re: Error
Reply With Quote #6

Only you can fix it as you are the only one with the SMA file
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