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Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)


  
 
 
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AleeKz
Senior Member
Join Date: Jul 2011
Location: Bucharest,Romania
Old 04-20-2013 , 09:52   Re: Zombie Escape Mod (Version: 2.2) (Sorry About late)
#11

Quote:
Originally Posted by dias View Post
Sorry guys, i was busy.
Can someone list here the list of problem, so i can fix it
Please add a file so that we can modifiy the freeze time for ZM depending on the map

Time in seconds*
Example:

Code:
ze_campescape_lg 10 
ze_osnapitzari_lg 20 
ze_egypt 15
Also , the v.2.2 version doesn't work. It has a C++ runtime error. If you want to check it please search a few pages ago.
Please add a way to add different classes of zombies for different models and claws (it's better).
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