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Superjump


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   EKS (167)
Willmaker
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Join Date: Dec 2004
Location: Sydney, Australia
Old 12-21-2005 , 22:21   Superjump
Reply With Quote #1

Please be kind. Ive only started to learn how to make plugins a few days ago.

Code:
//================================================================================= // //    Superjump Plugin  - Made By Willmaker // // //  Id like to thank twistedeuphoria, and his multijump plugin. The code used //  to give you the boost when you jump came from his plugin. // // //  VERSION HISTORY // //  0.1 //  - Plugin Created. // //  0.2 //  - Changed it so you can only jump while on the ground. //  - Fixed the unknown_command in console when using superjump. // //  0.3 //  - Removed random_float (Thanks Cheap_Suit and Suicid3) // //  0.4 //  - Removed unnecessary code (Thanks Charr) // // //  DESCRIPTION // //  This plugin will allow any player to do a 'superjump'. Simple :) // // //  COMMANDS // //  superjump     - (in console) Will perform a superjump // // //  INSTALLATION // //  - Place the sma in your $moddir/addons/amxmodx/scripting folder and run //  the compiler. //  - Copy the superjump.amxx from your $moddir/addons/amxmodx/scripting/compiled //  folder to your $moddir/addons/amxmodx/plugins folder //  - Add superjump.amxx to your $moddir/addons/amxmodx/configs/plugins.ini on a //  new line. // // //  NOTES // //  - To prevent exploiting, superjump will only work while your on the ground, //  ie not in the air. This is to prevent players from essentially 'flying' //  through the air. //  - If you want to change the height of the superjump, go to the line where it //  says: // //    velocity[2] = 460.0 // //  and replace the 460 with a number of your choice. To get an estimate, //  460 is about 3-4 times higher than a standard jump on 800 gravity. //  (Thanks Cheap_Suit and Suicid3) // // //  FEEDBACK // //  If you find anything wrong, any bugs, or have a suggestion, or just plain like //  this plugin, leave me an email at <a href="mailto:[email protected]">[email protected]</a>. // //=================================================================================
Attached Files
File Type: sma Get Plugin or Get Source (superjump.sma - 4810 views - 2.3 KB)
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Cheap_Suit
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Join Date: May 2004
Old 12-21-2005 , 23:51  
Reply With Quote #2

Code:
velocity[2] = random_float(460.0,460.0)
to
Code:
velocity[2] = 460.0

You dont need a random float since its the same number
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Xanimos
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Join Date: Apr 2005
Location: Florida
Old 12-21-2005 , 23:51  
Reply With Quote #3

One suggestion.
Code:
velocity[2] = random_float(460.0,460.0)
should just be
Code:
velocity[2] = 460.0

Other than that good job for a first plugin.
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Cheap_Suit
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Old 12-21-2005 , 23:52  
Reply With Quote #4

haha beat u to it
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Willmaker
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Location: Sydney, Australia
Old 12-22-2005 , 00:11  
Reply With Quote #5

Updated. Thanks.
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Xanimos
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Old 12-22-2005 , 00:29  
Reply With Quote #6

Quote:
Originally Posted by Cheap_Suit
haha beat u to it
It happens
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YodaGman
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Old 12-23-2005 , 00:23  
Reply With Quote #7

lol nice alot of people complain about it though
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Willmaker
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Join Date: Dec 2004
Location: Sydney, Australia
Old 12-23-2005 , 00:36  
Reply With Quote #8

I made it because I am going to use it as a reward. Hence why I put this plugin under fun.

And that I couldnt find a superjump plugin anywhere else.
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Charr
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Join Date: Jul 2005
Location: Long Island, New York, U
Old 03-07-2006 , 15:15  
Reply With Quote #9

You don't need to define FL_ONGROUND since it is defined in engine_const.inc
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Willmaker
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Old 03-07-2006 , 19:43  
Reply With Quote #10

Updated. Thanks
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