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TS Instagib (Updated 5/3/06)


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Plugin Info:     Modification:   The Specialists        Category:   Gameplay        Approver:   devicenull (200)
Maddo
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Join Date: Dec 2004
Old 12-20-2005 , 00:52   TS Instagib (Updated 5/3/06)
Reply With Quote #1

UT-Style Instagib Plugin for The Specialists

New Version 1.5

Features:
-one hit kill gameplay, you're given a barrett when you spawn
-all your slots are free, you can run at full speed and do all stunts
-bonus frags are disabled, you're stunting for style now!
-infinite ammo, if you run out, you will be given a new barrett
-map weapons have been removed
-dropping weapons and turning off lasersights has been disabled
-Kung Fu is restricted, do not try to switch to Kung Fu, or you will be slayed

Usage:
-requires FUN, TSFUN & ENGINE modules

cvars:
instagib <1|0> Switch for turning instagib mode on or off
bonus_frags <1|0> Whether or not stunt frags/ double kills / specialist kills get bonus frags
allow_kungfu <1|0> Whether or not to allow people to switch to Kung Fu (Fu will also be one-hit kill)
kf_punish <1|0> How to punish people for trying to switch to kungfu. On 0, you will get 2 warnings before being slayed, On 1, you will just be instantly slayed

New Features in this version:
-added corpse gibbing
-removed gunkick (gunkick will work if allow_kungfu is set to 1)
-re-added board messages (Killer, Demolition Man, The Specialist and Unstoppable)
-readded bonus frags for stunts (not wallflip), specialist and doublekill (controllable by cvar)
-grenades now work (thanks to a fix in 1.70)
-scoreboard will now update properly

This mode plays especially well in small, close quarters maps, like ts_rundown or ts_hammertime

To do
-add UT style bullet trails
-add wallflip recognition
Attached Files
File Type: sma Get Plugin or Get Source (instagib.sma - 1868 views - 13.6 KB)
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Sir Apocalypse
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Join Date: Jul 2005
Location: Finland
Old 12-20-2005 , 01:16  
Reply With Quote #2

NICE!
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NedStar
Senior Member
Join Date: Apr 2005
Location: The Netherlands
Old 12-20-2005 , 08:18  
Reply With Quote #3

nice il be sure to try this, now all i need is a railgun model
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Charming
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Join Date: Nov 2005
Location: Canada
Old 12-21-2005 , 06:13  
Reply With Quote #4

Sounds nice will test it on my server later
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Da Meat
Junior Member
Join Date: Jun 2005
Old 12-23-2005 , 00:53  
Reply With Quote #5

holy shit this pwnz, been waitin for somebody to make this. This is gonna pwn with awp_map thx
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aLpiNe^cLuBz
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Join Date: Dec 2005
Old 12-23-2005 , 03:45  
Reply With Quote #6

Um..this is a TS plugin not CS.
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Maddo
Member
Join Date: Dec 2004
Old 03-05-2006 , 01:57  
Reply With Quote #7

Updated to version 1.5

New Features:
-added corpse gibbing
-removed gunkick (gunkick will work if allow_kungfu is set to 1)
-re-added board messages (Killer, Demolition Man, The Specialist and Unstoppable)
-readded bonus frags for stunts (not wallflip), specialist and doublekill (controllable by cvar)
-grenades now work (thanks to a fix in 1.70)
-scoreboard now updates properly
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Goofkop
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Join Date: Jul 2005
Old 03-05-2006 , 05:26  
Reply With Quote #8

What is TS ?
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Mr. Satan
Senior Member
Join Date: Apr 2004
Location: Fort Wayne, Indiana
Old 03-20-2006 , 15:50  
Reply With Quote #9

Hahaha! This is a fun little plugin. Now on my server, some maps are INSTA-GIB ONLY (Ex. LurkBox, SNIPE) -- Great Job. Can't wait till you add a bullet tracer So far I'm using a TS tracer plugin but it makes a tracer where you aim not where the bullet goes...oh well.

OH -- When you add tracers, could you add a function to have the color of the tracer change, like rainbow? So it'll be red one shot then the next shot it'll be blue etc... etc...
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Maddo
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Join Date: Dec 2004
Old 03-22-2006 , 04:38  
Reply With Quote #10

Glad you like it .

I'm almost finished with the bullet trails, and I'll see what I can do with your rainbow suggestion. Right now, if you're standing still, it makes a perfect trace of the bullet path. It moves a bit off target when you start moving, but it should be a vast improvement over what you're currently using.
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