Hello, I am using this stock:
Code:
stock fm_set_user_frozen(client, frozen)
{
if( !is_user_alive(client) ) return 0;
new flags = pev(client, pev_flags);
if( frozen && !(flags & FL_FROZEN) )
{
set_pev(client, pev_flags, (flags | FL_FROZEN));
}
else if( !frozen && (flags & FL_FROZEN) )
{
set_pev(client, pev_flags, (flags & ~FL_FROZEN));
}
return 1;
}
After a headshot on frozen player their screen moves like an usual headshot, however it stays like that until player is unfrozen again. How do I get rid of that?
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