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HLDS 2013 Bug CSDM.!


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-09-2013 , 16:40   Re: HLDS 2013 Bug CSDM.!
Reply With Quote #11

If some people want to test, in waiting the official* release.

*On a technical note : I have some trouble with the function CHalflifeMultiplay::RestartRound() the module hooks, which creates a gate at the end of function. Because of the new game compilation optimization, it would seem the current method doesn't work properly, but I'm don't have enough assembly knowledge to fix it. So, as workaround, I'm hooking the function by creating a gate at the start of function, which is more easy to handle, but [very] slightly less efficient. Though it would be fine since that's not a function called often (one time/x minutes), so there is no performance issue at all. Meanwhile the official version, this version is fine.

Fastly tested under linux, it seems ok. Waiting feedbacks.
Attached Files
File Type: zip CSDM-2.1.3-original-unofficial.zip (88.0 KB, 2409 views)
File Type: zip CSDM-2.1.3k-KWo-unofficial.zip (95.2 KB, 1969 views)
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Last edited by Arkshine; 03-16-2013 at 09:40.
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