Code:
new Float:lastFrame[33];
public client_PreThink(id) {
if(entity_get_int(id,EV_INT_weaponanim) != SEQ_RELOAD && isReloading[id]) {
entity_set_int(id,EV_INT_weaponanim,SEQ_RELOAD);
entity_set_float(id,EV_FL_frame,lastFrame[id]);
}
lastFrame[id] = entity_get_float(id,EV_FL_frame);
}
__________________
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