Code:
stock get_entity_distance(ent1, ent2)
{
new Float:orig1[3], Float:orig2[3], origin1[3], origin2[3]
entity_get_vector(ent1, EV_VEC_origin, orig1)
for(new a = 0; a < 3; a++)
origin1[a] = floatround(orig1[a])
entity_get_vector(ent2, EV_VEC_origin, orig2)
for(new b = 0; b < 3; b++)
origin2[b] = floatround(orig2[b])
return get_distance(origin1, origin2)
}
It does it for you.
Code:
if(get_entity_distance(id, id2) > 30)
__________________
HDD fried, failed to backup files. Sorry folks, just don't have free time anymore. This is goodbye.