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Weapon Models Disappearing


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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 12-17-2005 , 11:43   Weapon Models Disappearing
Reply With Quote #1

Is there a way to make a weapon model look as if it's not there, without stripping the user's weapons? Basically I want the model to be invisible.
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Dizzy
Veteran Member
Join Date: Jun 2004
Location: Massachusetts
Old 12-17-2005 , 11:48  
Reply With Quote #2

I think u'd have to get an invisble model or

maybe a script such as

p_ak.mdl (255,255,255)

I wouldn't know of how to do that but it's just an Idea.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 12-17-2005 , 11:52  
Reply With Quote #3

I've been using that for a while. I asked in off topic if someone could make a v_ model for a fist / melee thing, but didn't get anything useful, so I want to do without the model.

I'm trying to stay away from the downloads stuff.
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Jordan
Veteran Member
Join Date: Aug 2005
Old 12-17-2005 , 12:35  
Reply With Quote #4

You could try to make an entity based on the user's weapon and then do set_entity_visibility ??? Just a suggestion
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 12-17-2005 , 12:51  
Reply With Quote #5

The weapon a user carries does not have an ent id, except in TS.
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 12-18-2005 , 04:29  
Reply With Quote #6

For first-person: set EV_SZ_viewmodel on the player to ""

For third-person: set EV_SZ_weaponmodel on the player to ""
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 12-18-2005 , 10:15  
Reply With Quote #7

Nice, I didn't think of that, thanks Avalanche.
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