I had this idea today and I wanted to share it with you

Sometimes if you would like to have a "
who's the best with xyz class/wep. game" but not everyone participates...
This would force everyone to use a certain class & weapons.
gameplay example:
http://www.youtube.com/watch?v=gb857...ailpage#t=212s
-
Idea:
- - Like Ranomizer except everyone is using the same class & weapons.
- - Changing class is not possible.
- - Random dead player will be selected -> menu opens ["warning: menu opens in ... 3,2,1 -> opens" (?)] -> if nothing is selected = use random.
- - -> chat output: [Mod name] Player "xyz" has choosen / choosed / picked: "class", "wep1", "wep2", "wep3".
- - -> else : [Mod name] Player "xyz" has nothing choosen. Random time!
- - -> if round end = use random on not selected items else use random
- - Player with most frags in latest round should be awarded with something (cosmetic ?).
- - [config] Set kill countdown time / timelimit (-1 = no countdown | 0 = use map time (?) | <1 = x minutes or seconds).
- - [config] Who can use menu? (0 = everyone | 1 = admin only "b" | 2 = donator/flag only "a"). (?)
- - [config] Set flag "" (?)
- - [config] Enable/disbale mod
Contra:
- - menu select time + with low player count (1vs1) even more difficult to select something.
- - -> need buffer e.g. Player has x seconds left for selecting if all dead (?).
In game menu structure:
__________________