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[TF2-Idea] like randomizer but with fixed class & wep. select menu


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AeroAcrobat
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Join Date: Apr 2011
Location: lives in a circus
Old 02-23-2013 , 00:13   [TF2-Idea] like randomizer but with fixed class & wep. select menu
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I had this idea today and I wanted to share it with you
Sometimes if you would like to have a "who's the best with xyz class/wep. game" but not everyone participates...

This would force everyone to use a certain class & weapons.
gameplay example: http://www.youtube.com/watch?v=gb857...ailpage#t=212s
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Idea:

  • - Like Ranomizer except everyone is using the same class & weapons.
  • - Changing class is not possible.
  • - Random dead player will be selected -> menu opens ["warning: menu opens in ... 3,2,1 -> opens" (?)] -> if nothing is selected = use random.
  • - -> chat output: [Mod name] Player "xyz" has choosen / choosed / picked: "class", "wep1", "wep2", "wep3".
  • - -> else : [Mod name] Player "xyz" has nothing choosen. Random time!
  • - -> if round end = use random on not selected items else use random

  • - Player with most frags in latest round should be awarded with something (cosmetic ?).

  • - [config] Set kill countdown time / timelimit (-1 = no countdown | 0 = use map time (?) | <1 = x minutes or seconds).
  • - [config] Who can use menu? (0 = everyone | 1 = admin only "b" | 2 = donator/flag only "a"). (?)
  • - [config] Set flag "" (?)
  • - [config] Enable/disbale mod

Contra:
  • - menu select time + with low player count (1vs1) even more difficult to select something.
  • - -> need buffer e.g. Player has x seconds left for selecting if all dead (?).
In game menu structure:
Spoiler
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Last edited by AeroAcrobat; 02-23-2013 at 22:15.
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