The " 2 " in front of the " // " in the gamemodes_server.txt is breaking the file, remove it.
Code:
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
2//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
Quote:
Originally Posted by Devils Child
Hello everyone
I had problems setting up a CS:GO Server using a custom map because of the gamemodes_server.txt. To find the issue I tracked it down and tried to just copy the contents of gamemodes_server.txt.example to gamemodes_server.txt.
These are the example configs by valve so it should work, right?
Well it doesn't.
I get lots of errors like
Below is the important part of the startup console log.
What do I have to do in order to make it play only one custom map in classic casual?
Many thanks!
(Hope this is the correct sub forum)
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