Is it possible to catch if players screen is still fading from flashbang? Because I have an glitch that removes flashbang effect...
Or catch if player got flashed... IDK, something like that? :/
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I think I found it:
PHP Code:
register_event("ScreenFade", "EventFlashbang", "b", "4=255", "5=255", "6=255", "7=200", "7=255")