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Veteran Member
Join Date: Jun 2012
Location: Athens, Greece
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02-15-2013
, 07:09
ujbm Help pleasee!
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#1
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hey everyone, i have some problems with the ultimate jailbreak manager!,
my code is:
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta_util>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#define PLUGIN_NAME "[UJBM] Main"
#define PLUGIN_AUTHOR "R_O_O_T"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_CVAR "Ultimate JailBreak Manager"
#define TASK_STATUS 2487000
#define TASK_FREEDAY 2487100
#define TASK_ROUND 2487200
#define TASK_HELP 2487300
#define TASK_SAFETIME 2487400
#define TASK_FREEEND 2487500
#define TASK_GIVEITEMS 2487600
#define TEAM_MENU "#Team_Select_Spect"
#define TEAM_MENU2 "#Team_Select"
#define HUD_DELAY Float:4.0
#define CELL_RADIUS Float:200.0
#define get_bit(%1,%2) ( %1 & 1 << ( %2 & 31 ) )
#define set_bit(%1,%2) %1 |= ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2) %1 &= ~( 1 << ( %2 & 31 ) )
#define vec_len(%1) floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2) ( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2) ( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])
// Offsets
#define m_iPrimaryWeapon 116
#define m_iVGUI 510
#define m_fGameHUDInitialized 349
#define m_fNextHudTextArgsGameTime 198
#define FLASHCOST 12000
#define HECOST 12000
#define SMOKECOST 10000
#define SHIELDCOST 16000
#define FDCOST 12000
#define CROWBARCOST 16000
#define CTDEAGLECOST 1000
#define CTFLASHCOST 3000
#define HPCOST 4000
#define NVGCOST 1500
#define CTSMOKECOST 3000
#define FLASHLIGHTCOST 2000
#define ALIEN_RED 180
#define ALIEN_GREEN 240
#define ALIEN_BLUE 140
#define OFFSET_TEAM 114
#define OFFSET_PAINSHOCK 108
#define OFFSET_LINUX 5
#define Keyscl_min (1<<0)|(1<<1) // Keys: 12
enum ( += 100 )
{
TASK_DANCEDAY
}
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }
new gp_PrecacheSpawn
new gp_PrecacheKeyValue
new gp_CrowbarMul
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_FDLength
new gp_ButtonShoot
new gp_SimonSteps
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_NoGame
new gp_Motd
new gp_TShop
new gp_CTShop
new gp_GameHP
new gp_Games
new gp_ShowColor
new gp_Effects
new gp_ShowFD
new gp_ShowWanted
new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgClCorpse
new g_MsgMOTD
new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new gp_Help
new Float:gc_CrowbarMul
// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" , "models/w_crowbar.mdl" }
new const _RpgModels[][] = { "models/p_rpg.mdl", "models/v_rpg.mdl" , "models/w_rpg.mdl", "models/rpgrocket.mdl" }
new const _RpgSounds[][] = { "weapons/rocketfire1.wav", "weapons/explode3.wav", "weapons/rocket1.wav" }
new SpriteExplosion
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}
new const _WeaponsFree[][] = { "weapon_m4a1", "weapon_deagle", "weapon_g3sg1", "weapon_elite", "weapon_ak47", "weapon_mp5navy", "weapon_m3" }
new const _WeaponsFreeCSW[] = { CSW_M4A1, CSW_DEAGLE, CSW_G3SG1, CSW_ELITE, CSW_AK47, CSW_MP5NAVY, CSW_M3 }
new const _WeaponsFreeAmmo[] = { 999, 999, 999, 999, 999, 999, 999, 999 }
new const _Duel[][_duel] =
{
{ "Deagle", CSW_DEAGLE, "weapon_deagle", "UJBM_MENU_LASTREQ_OPT4", "UJBM_MENU_LASTREQ_SEL4" },
{ "Grenades", CSW_FLASHBANG, "weapon_flashbang", "UJBM_MENU_LASTREQ_OPT5", "UJBM_MENU_LASTREQ_SEL5" }, //rpg!!!
///rpg
{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "UJBM_MENU_LASTREQ_OPT6", "UJBM_MENU_LASTREQ_SEL6" },
{ "m249", CSW_M249, "weapon_m249", "UJBM_MENU_LASTREQ_OPT8", "UJBM_MENU_LASTREQ_SEL8" },
{ "Awp", CSW_AWP, "weapon_awp", "UJBM_MENU_LASTREQ_OPT7", "UJBM_MENU_LASTREQ_SEL7" }
}
// Reasons
new const g_Reasons[][] = {
"",
"UJBM_PRISONER_REASON_1",
"UJBM_PRISONER_REASON_2",
"UJBM_PRISONER_REASON_3",
"UJBM_PRISONER_REASON_4",
"UJBM_PRISONER_REASON_5",
"UJBM_PRISONER_REASON_6"
}
// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
{0, 0.6, 0.2, 2.0},
{0, -1.0, 0.7, 5.0},
{0, 0.1, 0.2, 2.0},
{0, 0.1, 0.3, 2.0},
{0, -1.0, 0.9, 3.0},
{0, 0.6, 0.1, 3.0},
{0, -1.0, 0.6, 3.0},
{0, 0.8, 0.3, 20.0},
{0, -1.0, 0.4, 3.0},
{0, 0.1, 0.5, 2.0},
{0, -1.0, 0.55, 2.0}
}
// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }
//new CsTeams:g_PlayerTeam[33]
new Trie:g_CellManagers
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerZMHands
new g_PlayerFist
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerVoice
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_NoShowShop = 0
/*new g_FreedayNext*/
//new g_TeamCount[CsTeams]
//new g_TeamAlive[CsTeams]
new g_BoxStarted
/*new g_CrowbarCount*/
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_RoundEnd
new m_iTrail
new g_Duel
new g_DuelA
new g_DuelB
new g_Buttons[10]
new g_GameMode = 1
new g_nogamerounds
new gmsgSetFOV
new gp_Bind
new g_BackToCT = 0
new g_Fonarik = 0
new CTallowed[31]
new Tallowed[31]
new bindstr[33]
new g_iMsgSayText
new gmsgBombDrop
new const g_szZombieHands1[ ] = "models/gaming-power/zm_claws.mdl";
new spacesound[ ] = "jailbreak/spacesound.wav";
new zombiemusic[ ] = "jailbreak/zombiemusic.wav";
new hnssound[ ] = "jailbreak/letmegiveyoumore.wav";
new warsound[ ] = "jailbreak/warsound.wav";
new dancesound[ ] = "sound/jailbreak/tomorrowland.wav";
public plugin_init()
{
unregister_forward(FM_Spawn, gp_PrecacheSpawn)
unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
register_dictionary("ujbm.txt")
g_MsgStatusText = get_user_msgid("StatusText")
g_MsgStatusIcon = get_user_msgid("StatusIcon")
g_MsgMOTD = get_user_msgid("MOTD")
g_MsgClCorpse = get_user_msgid("ClCorpse")
gmsgBombDrop = get_user_msgid("BombDrop")
new Copyright[10] = PLUGIN_AUTHOR;
register_touch("crowbar", "worldspawn", "cr_bar_snd")
register_message(g_MsgStatusText, "msg_statustext")
register_message(g_MsgStatusIcon, "msg_statusicon")
register_message(g_MsgMOTD, "msg_motd")
register_message(g_MsgClCorpse, "msg_clcorpse")
register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
register_event("CurWeapon", "current_weapon_fl", "be", "1=1", "2=25")
register_event("StatusValue", "player_status", "be", "1=2", "2!0")
register_event("StatusValue", "player_status", "be", "1=1", "2=0")
register_impulse(100, "impulse_100")
register_forward(FM_Touch, "crowbar_touch")
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_flashbang", "rpg_pre")
//RegisterHam(Ham_Weapon_WeaponIdle, "weapon_flashbang", "rpg_idle")
RegisterHam(Ham_Weapon_Reload, "weapon_flashbang", "rpg_reload")
register_touch("rpg_missile", "worldspawn", "rocket_touch")
register_touch("rpg_missile", "player", "rocket_touch")
RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
RegisterHam(Ham_TakeDamage, "player", "player_damage")
RegisterHam(Ham_TraceAttack, "player", "player_attack")
RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
RegisterHam(Ham_Killed, "player", "player_killed", 1)
RegisterHam(Ham_Item_PreFrame, "player", "player_maxspeed", 1 );
register_forward(FM_SetClientKeyValue, "set_client_kv")
register_forward(FM_EmitSound, "sound_emit")
register_forward(FM_Voice_SetClientListening, "voice_listening")
register_forward(FM_CmdStart, "player_cmdstart", 1)
register_logevent("round_end", 2, "1=Round_End")
register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")
register_clcmd("drop","drop",0,"")
register_clcmd("+simonvoice", "cmd_voiceon")
register_clcmd("-simonvoice", "cmd_voiceoff")
//register_clcmd("say /voice", "cmd_simon_micr")
//register_clcmd("say /micr", "cmd_simon_micr")
register_clcmd("say /shop", "cmd_shop")
register_clcmd("say /fd", "cmd_freeday")
register_clcmd("say /menu", "cmd_simonmenu")
register_clcmd("say /freeday", "cmd_freeday")
register_clcmd("say /day", "cmd_freeday")
register_clcmd("say /lr", "cmd_lastrequest")
register_clcmd("say /lastrequest", "cmd_lastrequest")
register_clcmd("say /duel", "cmd_lastrequest")
register_clcmd("say /simon", "cmd_simon")
//register_clcmd("say /open", "cmd_open")
register_clcmd("say /help", "cmd_help")
//register_clcmd("say /lr1", "cmd_lastrequest1")
///kids protection
if (Copyright[6] != 'T' || Copyright[2] != 'O' || Copyright[0] != 'R' || Copyright[4] != 'O' ) return PLUGIN_HANDLED
///kids protection
gp_GlowModels = register_cvar("jb_glowmodels", "0")
gp_SimonSteps = register_cvar("jb_simonsteps", "1")
gp_CrowbarMul = register_cvar("jb_crowbarmultiplier", "25.0")
gp_BoxMax = register_cvar("jb_boxmax", "6")
gp_RetryTime = register_cvar("jb_retrytime", "10.0")
gp_AutoLastresquest = register_cvar("jb_autolastrequest", "1")
gp_LastRequest = register_cvar("jb_lastrequest", "1")
gp_Motd = register_cvar("jb_motd", "1")
gp_TalkMode = register_cvar("jb_talkmode", "2") // 0-alltak / 1-tt talk / 2-tt no talk
gp_VoiceBlock = register_cvar("jb_blockvoice", "0") // 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
gp_ButtonShoot = register_cvar("jb_buttonshoot", "1") // 0-standard / 1-func_button shoots!
gp_NoGame = register_cvar("jb_nogamerounds", "10")
gp_TShop = register_cvar("jb_tshop", "abcdefg")
gp_CTShop = register_cvar("jb_ctshop", "abcdef")
gp_Games = register_cvar("jb_games", "abcdef")
gp_Bind = register_cvar("jb_bindkey","v")
gp_Help = register_cvar("jb_autohelp","2")
gp_FDLength = register_cvar("jb_fdlen","120.0")
gp_GameHP = register_cvar("jb_hpmultiplier","200")
gp_ShowColor = register_cvar("jb_hud_showcolor","1")
gp_ShowFD = register_cvar("jb_hud_showfd","1")
gp_ShowWanted = register_cvar("jb_hud_show_wanted","1")
gp_Effects= register_cvar("jb_game_effects","2")
g_MaxClients = get_global_int(GL_maxClients)
for(new i = 0; i < sizeof(g_HudSync); i++)
g_HudSync[i][_hudsync] = CreateHudSyncObj()
gmsgSetFOV = get_user_msgid( "SetFOV" )
g_iMsgSayText = get_user_msgid("SayText");
set_task(320.0, "help_trollface", _, _, _, "b")
setup_buttons()
return PLUGIN_CONTINUE
}
public plugin_precache()
{
static i
precache_model("models/player/ujbm_v1/ujbm_v1.mdl")
//precache_model("models/player/bond/bond.mdl")
//precache_model("models/player/bond/bondT.mdl")
precache_model(g_szZombieHands1)
precache_sound(spacesound)
precache_sound(zombiemusic)
precache_sound(warsound)
precache_sound(hnssound)
precache_generic(dancesound)
for(i = 0; i < sizeof(_FistModels); i++)
precache_model(_FistModels[i])
for(i = 0; i < sizeof(_CrowbarModels); i++)
precache_model(_CrowbarModels[i])
for(i = 0; i < sizeof(_RpgModels); i++)
precache_model(_RpgModels[i])
for(i = 0; i < sizeof(_FistSounds); i++)
precache_sound(_FistSounds[i])
for(i = 0; i < sizeof(_RpgSounds); i++)
precache_sound(_RpgSounds[i])
SpriteExplosion = precache_model("sprites/fexplo1.spr")
m_iTrail = precache_model("sprites/smoke.spr")
precache_sound("alien_alarm.wav")
precache_sound("jbextreme/nm_goodbadugly.wav")
precache_sound("jbextreme/brass_bell_C.wav")
precache_sound("ambience/the_horror2.wav")
precache_sound("debris/metal2.wav")
precache_sound("items/gunpickup2.wav")
precache_sound("weapons/cbar_hit1.wav")
precache_sound("weapons/cbar_miss1.wav")
g_CellManagers = TrieCreate()
gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}
public plugin_natives()
{
register_library("ujbm");
register_native ("get_simon", "_get_simon",0)
register_native ("get_gamemode", "_get_gamemode",0)
register_native ("get_fd", "_get_fd",0)
register_native ("get_wanted", "_get_wanted",0)
register_native ("get_last", "_get_last",0)
}
public _get_simon(iPlugin, iParams)
{
return g_Simon;
}
public _get_last(iPlugin, iParams)
{
return g_PlayerLast;
}
public _get_gamemode(iPlugin, iParams)
{
return g_GameMode;
}
public bool:_get_fd(iPlugin, iParams)
{
new id = get_param(1);
if (get_bit(g_PlayerFreeday, id))return true;
return false;
}
public bool:_get_wanted(iPlugin, iParams)
{
new id = get_param(1);
if (get_bit(g_PlayerWanted, id))return true;
return false;
}
public precache_spawn(ent)
{
if(is_valid_ent(ent))
{
static szClass[33]
entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
for(new i = 0; i < sizeof(_RemoveEntities); i++)
if(equal(szClass, _RemoveEntities[i]))
remove_entity(ent)
}
}
public precache_keyvalue(ent, kvd_handle)
{
static info[32]
if(!is_valid_ent(ent))
return FMRES_IGNORED
get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
if(!equal(info, "multi_manager"))
return FMRES_IGNORED
get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
TrieSetCell(g_CellManagers, info, ent)
return FMRES_IGNORED
}
public client_putinserver(id)
{
clear_bit(g_PlayerJoin, id)
clear_bit(g_PlayerHelp, id)
clear_bit(g_PlayerCrowbar, id)
clear_bit(g_PlayerWanted, id)
clear_bit(g_SimonTalking, id)
clear_bit(g_SimonVoice, id)
g_PlayerSpect[id] = 0
g_PlayerSimon[id] = 0
first_join(id)
}
public client_disconnect(id)
{
if(g_Simon == id)
{
g_Simon = 0
ClearSyncHud(0, g_HudSync[2][_hudsync])
player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "UJBM_SIMON_HASGONE")
}
else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
{
g_Duel = 0
g_DuelA = 0
g_DuelB = 0
g_LastDenied = 0
//g_BlockWeapons = 0
g_PlayerLast = 0
}
}
public client_PostThink(id)
{
if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
return PLUGIN_CONTINUE
static Float:origin[3]
static Float:last[3]
entity_get_vector(id, EV_VEC_origin, origin)
if(get_distance_f(origin, last) < 32.0)
{
return PLUGIN_CONTINUE
}
vec_copy(origin, last)
if(entity_get_int(id, EV_INT_bInDuck))
origin[2] -= 18.0
else
origin[2] -= 36.0
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
write_byte(TE_WORLDDECAL)
write_coord(floatround(origin[0]))
write_coord(floatround(origin[1]))
write_coord(floatround(origin[2]))
write_byte(105)
message_end()
return PLUGIN_CONTINUE
}
public msg_statustext(msgid, dest, id)
{
return PLUGIN_HANDLED
}
public msg_statusicon(msgid, dest, id)
{
static icon[5]
get_msg_arg_string(2, icon, charsmax(icon))
if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
{
set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
\
public msg_motd(msgid, dest, id)
{
if(get_pcvar_num(gp_Motd))
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public msg_clcorpse(msgid, dest, id)
{
return PLUGIN_HANDLED
}
public current_weapon(id)
{
if(!is_user_alive(id))
return PLUGIN_CONTINUE
if(get_bit(g_PlayerCrowbar, id))
{
set_pev(id, pev_viewmodel2, _CrowbarModels[1])
set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
}
else if(get_bit(g_PlayerZMHands, id))
{
set_pev(id, pev_viewmodel2, g_szZombieHands1)
}
else if(get_bit(g_PlayerFist, id))
{
set_pev(id, pev_viewmodel2, _FistModels[1])
set_pev(id, pev_weaponmodel2, _FistModels[0])
}
return PLUGIN_CONTINUE
}
public player_status(id)
{
static type, player, CsTeams:team, name[32], health
type = read_data(1)
player = read_data(2)
switch(type)
{
case(1):
{
ClearSyncHud(id, g_HudSync[1][_hudsync])
}
case(2):
{
if (player == g_Simon) return PLUGIN_HANDLED
team = cs_get_user_team(player)
if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
return PLUGIN_HANDLED
health = get_user_health(player)
get_user_name(player, name, charsmax(name))
player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
(team == CS_TEAM_T) ? "UJBM_PRISONER_STATUS" : "UJBM_GUARD_STATUS", name, health)
}
}
return PLUGIN_HANDLED
}
public impulse_100(id)
{
if(!get_bit(g_Fonarik,id))
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public player_maxspeed(id)
{
if(!is_user_connected(id))
return HAM_IGNORED
switch (g_GameMode)
{
case 3:
{
if (cs_get_user_team(id) == CS_TEAM_T) set_user_maxspeed(id ,310.0)
}
case 4:
{
if (g_Simon == id) set_user_maxspeed(id ,450.0)
}
case 5:
{
if (g_Simon == id) set_user_maxspeed(id ,320.0)
}
default:
{
set_user_maxspeed(id ,250.0)
}
}
return PLUGIN_HANDLED
}
public player_spawn(id)
{
static CsTeams:team
if(!is_user_connected(id))
return HAM_IGNORED
set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
player_strip_weapons(id)
if(g_RoundEnd)
{
g_RoundEnd = 0
g_JailDay++
}
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_user_footsteps( id, 0 );
set_user_gravity( id );
clear_bit(g_PlayerWanted, id)
team = cs_get_user_team(id)
if (!get_bit(g_NoShowShop,id)) cmd_shop(id)
set_user_godmode(id, 0)
clear_bit(g_PlayerCrowbar, id)
clear_bit(g_PlayerZMHands, id)
set_bit(g_PlayerFist,id)
switch(team)
{
case(CS_TEAM_T):
{
g_PlayerLast = 0
if(!g_PlayerReason[id])
g_PlayerReason[id] = random_num(1, 6)
player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "UJBM_PRISONER_REASON",
LANG_SERVER, g_Reasons[g_PlayerReason[id]])
//client_infochanged(id)
entity_set_int(id, EV_INT_body, 2)
if (g_GameMode == 0)
{
entity_set_int(id, EV_INT_skin, 3)
} else
/*if(get_bit(g_FreedayAuto, id))
{
freeday_set(0, id)
clear_bit(g_FreedayAuto, id)
}
else*/
{
entity_set_int(id, EV_INT_skin, random_num(0, 2))
}
cs_set_user_armor(id, 0, CS_ARMOR_NONE)
}
case(CS_TEAM_CT):
{
g_PlayerSimon[id]++
set_user_info(id, "model", "ujbm_v1")
entity_set_int(id, EV_INT_body, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
new r = random_num(1,3)
switch (r)
{
case 1:
{
set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 6.0)
show_hudmessage(id, "%L", LANG_SERVER, "UJBM_WARN_FK")
}
case 2:
{
set_hudmessage(0, 255, 0, -1.0, 0.60, 0, 6.0, 6.0)
show_hudmessage(id, "%L", LANG_SERVER, "UJBM_WARN_RULES")
}
default:
{
set_hudmessage(0, 212, 255, -1.0, 0.80, 0, 6.0, 6.0)
show_hudmessage(id, "%L", LANG_SERVER, "UJBM_WARN_MICR")
}
}
}
}
if (g_GameMode == 4 || g_GameMode == 5)
{
if (cs_get_user_team(id) == CS_TEAM_CT)
{
set_bit(g_BackToCT, id)
cs_set_user_team2(id, CS_TEAM_T)
}
new j = 0;
strip_user_weapons(id)
j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(id, "weapon_knife")
give_item(id, _WeaponsFree[j])
cs_set_user_bpammo(id, _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
}
return HAM_IGNORED
}
public task_inviz()
{
/*
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, g_Simon)
write_short(~0)
write_short(~0)
write_short(0x0004) // stay faded
write_byte(ALIEN_RED)
write_byte(ALIEN_GREEN)
write_byte(ALIEN_BLUE)
write_byte(100)
message_end()
g_Faded = 1*/
set_user_rendering(g_Simon, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 0 )
}
public player_damage(victim, ent, attacker, Float:damage, bits)
{
if (victim == attacker || !is_user_connected(attacker))
return HAM_IGNORED;
if ((g_GameMode == 5 )&& (g_Simon == attacker) )
{
set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0 )
/*
if (g_Faded)
{
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, g_Simon)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000) // fade out
write_byte(ALIEN_RED)
write_byte(ALIEN_GREEN)
write_byte(ALIEN_BLUE)
write_byte(100)
message_end()
}
g_Faded = 0*/
remove_task(7447)
set_task(3.1, "task_inviz",7447);
}
/*
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
*/
switch(g_Duel)
{
case(0):
{
if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) )
{
SetHamParamFloat(4, damage * gc_CrowbarMul)
return HAM_OVERRIDE
}
}
case(2):
{
if(attacker != g_PlayerLast)
return HAM_SUPERCEDE
}
default:
{
if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
return HAM_IGNORED
return HAM_SUPERCEDE
}
}
return HAM_IGNORED
}
public player_damage2(victim, ent, attacker, Float:damage, bits)
{
if (victim == attacker || !is_user_connected(attacker))
return HAM_IGNORED;
//if ((g_GameMode == 4 )&& (g_Simon == victim) ) set_pdata_float(victim, OFFSET_PAINSHOCK, 1.0, OFFSET_LINUX)
/*
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
*/
switch(g_Duel)
{
case(0):
{
if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) )
{
SetHamParamFloat(4, damage * gc_CrowbarMul)
return HAM_OVERRIDE
}
}
case(2):
{
if(attacker != g_PlayerLast)
return HAM_SUPERCEDE
}
default:
{
if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
return HAM_IGNORED
return HAM_SUPERCEDE
}
}
return HAM_IGNORED
}
public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
static CsTeams:vteam, CsTeams:ateam
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
vteam = cs_get_user_team(victim)
ateam = cs_get_user_team(attacker)
if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
return HAM_SUPERCEDE
switch(g_Duel)
{
case(0):
{
if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
{
if(get_bit(g_PlayerRevolt, victim))
{
clear_bit(g_PlayerRevolt, victim)
hud_status(0)
}
return HAM_IGNORED
}
}
case(2):
{
if(attacker != g_PlayerLast)
return HAM_SUPERCEDE
}
case(5):
{
}
default:
{
if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
return HAM_IGNORED
return HAM_SUPERCEDE
}
}
if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
return HAM_SUPERCEDE
if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT &&g_GameMode <=1)
{
if(!g_PlayerRevolt)
revolt_start()
set_bit(g_PlayerRevolt, attacker)
clear_bit(g_PlayerFreeday, attacker)
}
return HAM_IGNORED
}
public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
if(is_valid_ent(button) && gc_ButtonShoot)
{
ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
entity_set_float(button, EV_FL_frame, 0.0)
}
return HAM_IGNORED
}
public task_last()
{
new Players[32]
new playerCount, i, TAlive
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_T )
{
TAlive++;
}
}
if (TAlive == 1)
{
for (i=0; i<playerCount; i++)
{
if ( cs_get_user_team(Players[i]) == CS_TEAM_T )
{
g_PlayerLast = Players[i];
if (get_pcvar_num(gp_AutoLastresquest)) cmd_lastrequest(Players[i])
break;
}
}
}
return PLUGIN_CONTINUE
}
public player_killed(victim, attacker, shouldgib)
{
static CsTeams:vteam, CsTeams:kteam
if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
kteam = CS_TEAM_UNASSIGNED
else
kteam = cs_get_user_team(attacker)
vteam = cs_get_user_team(victim)
switch (g_GameMode)
{
case 2:
{
if (vteam == CS_TEAM_T && kteam == CS_TEAM_CT && is_user_connected(attacker))
give_item(attacker, "ammo_buckshot")
}
case 4:
{
if (victim == g_Simon) cs_set_user_money(attacker, 16000)
else if (attacker == g_Simon) set_user_health(g_Simon, get_user_health(g_Simon) + 100)
}
case 5:
{
if (victim == g_Simon) cs_set_user_money(attacker, 16000)
else if (attacker == g_Simon) set_user_health(g_Simon, get_user_health(g_Simon) + 100)
}
default:
{
if (vteam == CS_TEAM_T)
{
remove_task(677365)
set_task(2.1, "task_last", 677365)
}
if(g_Simon == victim)
{
g_Simon = 0
ClearSyncHud(0, g_HudSync[2][_hudsync])
player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "UJBM_SIMON_KILLED")
if (vteam == CS_TEAM_CT && kteam == CS_TEAM_T && is_user_connected(attacker))
if (victim == g_Simon)
cs_set_user_money(attacker, cs_get_user_money(attacker) + 3500)
else cs_set_user_money(attacker, cs_get_user_money(attacker) + 500)
else if (vteam == CS_TEAM_T && kteam == CS_TEAM_T && is_user_connected(attacker)) cs_set_user_money(attacker, cs_get_user_money(attacker) + 200)
}
if (get_bit(g_PlayerCrowbar,victim))
{
spawn_crowbar(victim)
clear_bit(g_PlayerCrowbar, victim)
}
switch(g_Duel)
{
case(0):
{
switch(vteam)
{
case(CS_TEAM_CT):
{
if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
{
set_bit(g_PlayerWanted, attacker)
entity_set_int(attacker, EV_INT_skin, 4)
}
}
case(CS_TEAM_T):
{
clear_bit(g_PlayerRevolt, victim)
clear_bit(g_PlayerWanted, victim)
}
}
}
default:
{
if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
{
set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
g_Duel = 0
g_LastDenied = 0
//g_BlockWeapons = 0
g_PlayerLast = 0
if (g_Duel == 5)
{
player_strip_weapons(attacker)
give_item(attacker,"weapon_knife")
}
}
}
}
hud_status(0)
}
}
return HAM_IGNORED
}
public set_client_kv(id, const info[], const key[])
{
if(equal(key, "model"))
return FMRES_SUPERCEDE
return FMRES_IGNORED
}
public sound_emit(id, channel, sample[])
{
if(is_user_alive(id) )
{
if (equal(sample, "weapons/knife_", 14))
switch(sample[17])
{
case('b'):
{
emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case('w'):
{
if (get_bit(g_PlayerCrowbar,id))
emit_sound(id, CHAN_WEAPON, "weapons/cbar_hit1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
else
emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
}
case('1', '2'):
{
emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
}
case('s'):
{
if (get_bit(g_PlayerCrowbar,id))
emit_sound(id, CHAN_WEAPON, "weapons/cbar_miss1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}
}
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
public voice_listening(receiver, sender, bool:listen)
{
if((receiver == sender))
return FMRES_IGNORED
if(is_user_admin(sender))
{
engfunc(EngFunc_SetClientListening, receiver, sender, true)
return FMRES_SUPERCEDE
}
switch(gc_VoiceBlock)
{
case(2):
{
if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
}
case(1):
{
if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
}
}
if(!is_user_alive(sender))
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
if(sender == g_Simon)
{
engfunc(EngFunc_SetClientListening, receiver, sender, true)
return FMRES_SUPERCEDE
}
if(get_bit(g_PlayerVoice, sender))
{
engfunc(EngFunc_SetClientListening, receiver, sender, true)
return FMRES_SUPERCEDE
}
listen = true
if(g_SimonTalking && (sender != g_Simon))
{
listen = false
}
else
{
static CsTeams:steam
steam = cs_get_user_team(sender)
switch(gc_TalkMode)
{
case(2):
{
listen = (steam == CS_TEAM_CT)
}
case(1):
{
listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
}
}
}
engfunc(EngFunc_SetClientListening, receiver, sender, listen)
return FMRES_SUPERCEDE
}
public player_cmdstart(id, uc, random)
{
if(g_Duel > 3)
{
if (_Duel[g_Duel - 4][_csw] != CSW_M249) cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
}
}
public round_first()
{
g_JailDay = 0
for(new i = 1; i <= g_MaxClients; i++)
{
g_PlayerSimon[i] = 0
}
set_cvar_num("sv_alltalk", 1)
set_cvar_num("mp_roundtime", 2)
set_cvar_num("mp_limitteams", 0)
set_cvar_num("mp_autoteambalance", 0)
set_cvar_num("mp_tkpunish", 0)
set_cvar_num("mp_friendlyfire", 1)
round_end()
g_GameMode = 1
}
public round_end()
{
server_cmd("jb_unblock_weapons")
g_PlayerRevolt = 0
g_PlayerFreeday = 0
/* g_PlayerVoice = 0*/
g_PlayerLast = 0
g_BoxStarted = 0
/*g_CrowbarCount = 0*/
g_Simon = 0
g_SimonAllowed = 0
g_RoundStarted = 0
g_LastDenied = 0
new Ent = -1
while((Ent = find_ent_by_class(Ent, "rpg_off")))
{
remove_entity(Ent)
}
g_Freeday = 0
/*g_FreedayNext = (random_num(0,99) >= 95)*/
g_RoundEnd = 1
g_Duel = 0
g_Fonarik = 0
remove_task(TASK_STATUS)
remove_task(TASK_FREEDAY)
remove_task(TASK_FREEEND)
remove_task(TASK_ROUND)
remove_task(TASK_GIVEITEMS)
remove_task(TASK_DANCEDAY)
client_cmd( 0, "mp3 stop" );
client_cmd( 0, "stopsound" );
server_cmd("sv_gravity 800")
set_lights("m")
for(new i = 0; i < sizeof(g_HudSync); i++)
ClearSyncHud(0, g_HudSync[i][_hudsync])
if (g_GameMode > 1)
{
set_lights("#OFF");
fog(false)
new Players[32]
new playerCount, i
get_players(Players, playerCount, "c")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
{
if (get_bit(g_BackToCT, Players[i])) cs_set_user_team2(Players[i], CS_TEAM_CT)
//client_infochanged(Players[i])
set_user_maxspeed(Players[i], 250.0)
menu_cancel(Players[i])
player_strip_weapons(Players[i])
}
}
/*if (g_Faded)
{
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, g_Simon)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000) // fade out
write_byte(ALIEN_RED)
write_byte(ALIEN_GREEN)
write_byte(ALIEN_BLUE)
write_byte(100)
message_end()
}*/
remove_task(7447)
remove_task(666)
g_BackToCT = 0
}
g_GameMode = 1
}
public SimonAllowed()
{
g_SimonAllowed = 1
}
public round_start()
{
gc_TalkMode = get_pcvar_num(gp_TalkMode)
gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)
get_pcvar_string(gp_TShop, Tallowed,31)
get_pcvar_string(gp_CTShop, CTallowed,31)
get_pcvar_string(gp_Bind, bindstr,32)
g_GameMode = 1
g_SimonAllowed = 0
/*g_FreedayNext = 0*/
g_nogamerounds++
new ent = -1
while((ent = find_ent_by_class(ent, "crowbar")))
{
if (is_valid_ent(ent)) remove_entity(ent)
}
if(g_RoundEnd)
return
set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
set_task(random_float(2.0,5.0), "SimonAllowed")
player_hudmessage(0, 5, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_DAY", g_JailDay)
}
public cmd_voiceon(id)
{
client_cmd(id, "+voicerecord")
set_bit(g_SimonVoice, id)
if(g_Simon == id || is_user_admin(id))
set_bit(g_SimonTalking, id)
return PLUGIN_HANDLED
}
public cmd_voiceoff(id)
{
client_cmd(id, "-voicerecord")
clear_bit(g_SimonVoice, id)
if(g_Simon == id || is_user_admin(id))
clear_bit(g_SimonTalking, id)
return PLUGIN_HANDLED
}
public cmd_simon(id)
{
static CsTeams:team, name[32]
if(!is_user_connected(id))
return PLUGIN_HANDLED
team = cs_get_user_team(id)
if(g_SimonAllowed != 0 && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
{
g_Simon = id
get_user_name(id, name, charsmax(name))
entity_set_int(id, EV_INT_body, 1)
g_PlayerSimon[id]--
if(get_pcvar_num(gp_GlowModels))
player_glow(id, g_Colors[0])
give_item(id, "weapon_p228")
give_item(id, "ammo_357sig")
give_item(id, "ammo_357sig")
give_item(id, "ammo_357sig")
give_item(id, "ammo_357sig")
cmd_simonmenu(id)
hud_status(0)
}
return PLUGIN_HANDLED
}
public cmd_open(id)
{
if(id == g_Simon || id == is_user_admin(id))
jail_open()
return PLUGIN_HANDLED
}
public cmd_box(id)
{
if((id == g_Simon || is_user_admin(id)) && g_GameMode == 1)
{
new Players[32]
new playerCount, i, TAlive
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_T )
{
TAlive++;
}
}
if(TAlive<= get_pcvar_num(gp_BoxMax) && TAlive > 1)
{
for(i = 1; i <= g_MaxClients; i++)
if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
set_user_health(i, 100)
set_cvar_num("mp_tkpunish", 0)
set_cvar_num("mp_friendlyfire", 1)
g_BoxStarted = 1
player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "UJBM_GUARD_BOX")
}
else
{
player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "UJBM_GUARD_CANTBOX")
}
}
return PLUGIN_HANDLED
}
public cmd_help(id)
{
if(id > g_MaxClients)
id -= TASK_HELP
remove_task(TASK_HELP + id)
show_motd(id,"jb_help.txt","Ultimate Jail Break Manager");
}
public cmd_minmodels(id)
{
if(id > g_MaxClients)
id -= TASK_HELP
remove_task(TASK_HELP + id)
query_client_cvar(id, "cl_minmodels", "cvar_result_func");
}
public cmd_freeday(id)
{
if (g_GameMode == 1)
{
static menu, menuname[32], option[64]
if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
{
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_MENU_FREEDAY")
menu = menu_create(menuname, "freeday_choice")
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_FREEDAY_PLAYER")
menu_additem(menu, option, "1", 0)
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_FREEDAY_ALL")
menu_additem(menu, option, "2", 0)
menu_display(id, menu)
}
}
return PLUGIN_HANDLED
}
public cmd_freeday_player(id)
{
if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "UJBM_MENU_FREEDAY")
return PLUGIN_CONTINUE
}
public cmd_punish(id)
{
if((id == g_Simon) || is_user_admin(id) )
menu_players(id, CS_TEAM_CT, id, 1, "cmd_punish_ct", "%L", LANG_SERVER, "UJBM_MENU_PUNISH")
return PLUGIN_CONTINUE
}
public cmd_lastrequest(id)
{
static i, num[5], menu, menuname[32], option[64]
if (!is_user_alive(g_PlayerLast)) task_last();
if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || g_PlayerLast !=id || !is_user_alive(id) || g_GameMode >= 2)
return PLUGIN_CONTINUE
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_MENU_LASTREQ")
menu = menu_create(menuname, "lastrequest_select")
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_LASTREQ_OPT1")
menu_additem(menu, option, "1", 0)
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_LASTREQ_OPT2")
menu_additem(menu, option, "2", 0)
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_LASTREQ_OPT3")
menu_additem(menu, option, "3", 0)
for(i = 0; i < sizeof(_Duel); i++)
{
num_to_str(i + 4, num, charsmax(num))
formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
menu_additem(menu, option, num, 0)
}
menu_display(id, menu)
return PLUGIN_CONTINUE
}
public adm_freeday(id)
{
static player, user[32]
if(!is_user_admin(id))
return PLUGIN_CONTINUE
read_argv(1, user, charsmax(user))
player = cmd_target(id, user, 2)
if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
{
freeday_set(id, player)
}
return PLUGIN_HANDLED
}
public adm_open(id)
{
if(!is_user_admin(id))
return PLUGIN_CONTINUE
jail_open()
return PLUGIN_HANDLED
}
public adm_box(id)
{
if(!is_user_admin(id))
return PLUGIN_CONTINUE
cmd_box(-1)
return PLUGIN_HANDLED
}
public revolt_start()
{
client_cmd(0,"speak ambience/siren")
set_task(8.0, "stop_sound")
hud_status(0)
}
public stop_sound(task)
{
client_cmd(0, "stopsound")
}
public show_color(id)
{
new n = 0;
if (id == 0)
{
/*new name[32], szStatus[64]*/
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_T && is_user_alive(Players[i]))
{
n=entity_get_int(Players[i], EV_INT_skin);
switch (n)
{
case 0:
{
player_hudmessage(Players[i], 10, HUD_DELAY + 1.0, {200, 100, 0}, "%L", LANG_SERVER, "UJBM__COLOR_ORANGE")
}
case 1:
{
player_hudmessage(Players[i], 10, HUD_DELAY + 1.0, {255, 255, 255}, "%L", LANG_SERVER, "UJBM__COLOR_WHITE")
}
case 2:
{
player_hudmessage(Players[i], 10, HUD_DELAY + 1.0, {150, 200, 0}, "%L", LANG_SERVER, "UJBM__COLOR_YELLOW")
}
case 3:
{
player_hudmessage(Players[i], 10, HUD_DELAY + 1.0, {0, 200, 0}, "%L", LANG_SERVER, "UJBM__COLOR_GREEN")
}
case 4:
{
player_hudmessage(Players[i], 10, HUD_DELAY + 1.0, {200, 0, 0}, "%L", LANG_SERVER, "UJBM__COLOR_RED")
}
}
}
}
}
else
{
n=entity_get_int(id, EV_INT_skin);
switch (n)
{
case 0:
{
player_hudmessage(id, 10, HUD_DELAY + 1.0, {200, 100, 0}, "%L", LANG_SERVER, "UJBM__COLOR_ORANGE")
}
case 1:
{
player_hudmessage(id, 10, HUD_DELAY + 1.0, {255, 255, 255}, "%L", LANG_SERVER, "UJBM__COLOR_WHITE")
}
case 2:
{
player_hudmessage(id, 10, HUD_DELAY + 1.0, {150, 200, 0}, "%L", LANG_SERVER, "UJBM__COLOR_YELLOW")
}
case 3:
{
player_hudmessage(id, 10, HUD_DELAY + 1.0, {0, 200, 0}, "%L", LANG_SERVER, "UJBM__COLOR_GREEN")
}
case 4:
{
player_hudmessage(id, 10, HUD_DELAY + 1.0, {200, 0, 0}, "%L", LANG_SERVER, "UJBM__COLOR_RED")
}
}
}
}
stock show_count()
{
new Players[32]
new playerCount, i,TAlive,TAll
new szStatus[64]
get_players(Players, playerCount, "c")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_T)
{
TAll++;
if (is_user_alive(Players[i])) TAlive++;
}
}
formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "UJBM_STATUS", TAlive,TAll)
message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
write_byte(0)
write_string(szStatus)
message_end()
}
public hud_status(task)
{
static i, n
new name[32], szStatus[64], wanted[512], fdlist[512]
if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
g_RoundStarted++
switch (g_GameMode)
{
case 0:
{
show_count()
n = 0
formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "UJBM_PRISONER_WANTED")
n = strlen(wanted)
for(i = 0; i < g_MaxClients; i++)
{
if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
{
get_user_name(i, name, charsmax(name))
n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
n += copy(wanted[n], charsmax(wanted) - n, name)
}
}
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_FREEDAY")
if(g_PlayerWanted)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
else if(g_PlayerRevolt)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "UJBM_PRISONER_REVOLT")
}
case 1:
{
show_count()
if (get_pcvar_num (gp_ShowColor) == 1) show_color(0)
if (get_pcvar_num (gp_ShowFD) == 1)
{
n = 0
formatex(fdlist, charsmax(fdlist), "%L", LANG_SERVER, "UJBM_FREEDAY_SINGLE")
n = strlen(fdlist)
for(i = 0; i < g_MaxClients; i++)
{
if(get_bit(g_PlayerFreeday, i) && is_user_alive(i) && n < charsmax(fdlist))
{
get_user_name(i, name, charsmax(name))
n += copy(fdlist[n], charsmax(fdlist) - n, "^n^t")
n += copy(fdlist[n], charsmax(fdlist) - n, name)
}
}
if(g_PlayerFreeday)
player_hudmessage(0, 9, HUD_DELAY + 1.0, {0, 255, 0}, "%s", fdlist)
}
if (get_pcvar_num (gp_ShowWanted) == 1)
{
n = 0
formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "UJBM_PRISONER_WANTED")
n = strlen(wanted)
for(i = 0; i < g_MaxClients; i++)
{
if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
{
get_user_name(i, name, charsmax(name))
n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
n += copy(wanted[n], charsmax(wanted) - n, name)
}
}
if(g_PlayerWanted)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
}
if(!g_Simon && g_SimonAllowed )
{
cmd_simon(random_num(1, g_MaxClients))
}
else if (g_Simon != 0)
{
get_user_name(g_Simon, name, charsmax(name))
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_SIMON_FOLLOW", name)
}
if(g_PlayerRevolt)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "UJBM_PRISONER_REVOLT")
}
case 2:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_ZOMBIEDAY")
}
case 3:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_HNS")
}
case 4:
{
get_user_name(g_Simon, name, charsmax(name))
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_ALIENDAY", name)
formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "UJBM_STATUS_ALIENHP", get_user_health(g_Simon))
message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
write_byte(0)
write_string(szStatus)
message_end()
}
case 5:
{
get_user_name(g_Simon, name, charsmax(name))
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_ALIENDAY", name)
formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "UJBM_STATUS_ALIENHP", get_user_health(g_Simon))
message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
write_byte(0)
write_string(szStatus)
message_end()
}
case 6:
{
get_user_name(g_Simon, name, charsmax(name))
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_GORDONDAY")
formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "UJBM_STATUS_GORDONHP", get_user_health(g_Simon))
message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
write_byte(0)
write_string(szStatus)
message_end()
}
case 7:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_AWPDAY")
}
case 8:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_GODDAY")
}
case 9:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_RIOTDAY")
}
case 10:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_SPACEDAY")
}
case 11:
{
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_DANCEDAY")
}
}
}
public prisoner_last(id)
{
static name[32], Float:roundmax
if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T && g_GameMode <= 1)
{
get_user_name(id, name, charsmax(name))
g_PlayerLast = id
player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_PRISONER_LAST", name)
remove_task(TASK_ROUND)
if(roundmax > 0.0)
{
player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_STATUS_ENDTIMER", floatround(roundmax - 60.0))
set_task(roundmax - 60.0, "check_end", TASK_ROUND)
}
static i
new Players[32]
new playerCount, CTAlive
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_CT )
{
CTAlive++;
}
}
if((CTAlive> 0) && get_pcvar_num(gp_AutoLastresquest) && (g_GameMode == 1))
cmd_lastrequest(id)
}
else if (g_GameMode == 2)
{
set_user_health(id, 1000)
player_glow(id, g_Colors[3])
set_user_maxspeed(id, 275.0)
}
}
public freeday_select(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], player, access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
player = str_to_num(data)
freeday_set(id, player)
return PLUGIN_HANDLED
}
public duel_knives(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
g_LastDenied = 0
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback, option[128], player, src[32]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, src, charsmax(src))
player = str_to_num(data)
formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "UJBM_MENU_LASTREQ_SEL3", src, LANG_SERVER, "UJBM_MENU_DUEL_SEL", src, dst)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
g_DuelA = id
clear_bit(g_PlayerCrowbar, id)
player_strip_weapons(id)
player_glow(id, g_Colors[3])
set_user_health(id, 100)
g_DuelB = player
player_strip_weapons(player)
player_glow(player, g_Colors[2])
set_user_health(player, 100)
server_cmd("jb_unblock_teams")
return PLUGIN_HANDLED
}
public duel_guns(id, menu, item)
{
if(item == MENU_EXIT || g_PlayerLast != id)
{
menu_destroy(menu)
g_LastDenied = 0
g_Duel = 0
return PLUGIN_HANDLED
}
static gun, dst[32], data[5], access, callback, option[128], player, src[32]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, src, charsmax(src))
player = str_to_num(data)
formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "UJBM_MENU_DUEL_SEL", src, dst)
emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
switch (_Duel[g_Duel - 4][_csw])
{
case CSW_M249:
{
g_DuelA = id
player_strip_weapons(id)
gun = give_item(id, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 2000)
cs_set_user_bpammo(id,CSW_M249,0)
set_user_health(id, 2000)
entity_set_int(id, EV_INT_body, 4)
player_glow(id, g_Colors[3])
g_DuelB = player
player_strip_weapons(player)
gun = give_item(player, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 2000)
set_user_health(player, 2000)
cs_set_user_bpammo(player,CSW_M249,0)
entity_set_int(player, EV_INT_body, 4)
player_glow(player, g_Colors[2])
}
case CSW_FLASHBANG:
{
g_DuelA = id
player_strip_weapons(id)
gun = give_item(id, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(id, 2000)
entity_set_int(id, EV_INT_body, 4)
player_glow(id, g_Colors[3])
current_weapon_fl(id)
g_DuelB = player
player_strip_weapons(player)
gun = give_item(player, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(player, 2000)
entity_set_int(player, EV_INT_body, 4)
player_glow(player, g_Colors[2])
current_weapon_fl(player)
}
default:
{
player_strip_weapons(id)
g_DuelA = id
gun = give_item(id, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(id, 100)
player_glow(id, g_Colors[3])
g_DuelB = player
player_strip_weapons(player)
gun = give_item(player, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(player, 100)
player_glow(player, g_Colors[2])
}
}
server_cmd("jb_block_weapons")
return PLUGIN_HANDLED
}
public freeday_choice(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('1'):
{
cmd_freeday_player(id)
}
case('2'):
{
if((id == g_Simon) || is_user_admin(id))
{
g_Simon = 0
get_user_name(id, dst, charsmax(dst))
client_print(0, print_console, "%s gives freeday for everyone", dst)
server_print("JBE Client %i gives freeday for everyone", id)
g_GameMode = 0
g_Simon = 0
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
hud_status(0)
g_PlayerFreeday = 0
jail_open()
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
entity_set_int(Players[i], EV_INT_skin, 3)
}
new Float:FDLEN = get_pcvar_float(gp_FDLength)
if (FDLEN < 20.0) FDLEN = 99999.0
set_task(FDLEN, "task_freeday_end",TASK_FREEEND)
}
}
}
return PLUGIN_HANDLED
}
public lastrequest_select(id, menu, item)
{
if(item == MENU_EXIT || g_PlayerLast != id)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static i, dst[32], data[5], access, callback, option[64]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('1'):
{
cs_set_user_money(id,16000,1)
user_silentkill(id)
}
case('2'):
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_LASTREQ_SEL2", dst)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
g_Duel = 2
player_strip_weapons_all()
i = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(id, _WeaponsFree[i])
server_cmd("jb_block_weapons")
cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
}
case('3'):
{
g_Duel = 3
menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "UJBM_MENU_DUEL")
}
default:
{
g_Duel = str_to_num(data)
menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "UJBM_MENU_DUEL")
}
}
g_LastDenied = 1
menu_destroy(menu)
return PLUGIN_HANDLED
}
public setup_buttons()
{
new ent[3]
new Float:origin[3]
new info[32]
new pos
while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
{
pev(ent[0], pev_origin, origin)
while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
{
if(!is_valid_ent(ent[1]))
continue
entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
if(!equal(info, "func_door"))
continue
entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
if(!info[0])
continue
if(TrieKeyExists(g_CellManagers, info))
{
TrieGetCell(g_CellManagers, info, ent[2])
}
else
{
ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
}
if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
{
g_Buttons[pos] = ent[2]
pos++
break
}
}
}
TrieDestroy(g_CellManagers)
}
stock in_array(needle, data[], size)
{
for(new i = 0; i < size; i++)
{
if(data[i] == needle)
return i
}
return -1
}
stock freeday_set(id, player)
{
static src[32], dst[32]
get_user_name(player, dst, charsmax(dst))
if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
{
set_bit(g_PlayerFreeday, player)
entity_set_int(player, EV_INT_skin, 3)
if(get_pcvar_num(gp_GlowModels))
player_glow(player, g_Colors[1])
if(0 < id <= g_MaxClients)
{
get_user_name(id, src, charsmax(src))
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_GUARD_FREEDAYGIVE", src, dst)
}
else if(g_GameMode == 1)
{
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_PRISONER_HASFREEDAY", dst)
}
}
}
stock first_join(id)
{
if (get_bit(g_PlayerJoin, id)) return PLUGIN_CONTINUE
switch (get_pcvar_num(gp_Help))
{
case 1:{
set_task(5.0, "cmd_help", TASK_HELP + id)
}
case 2:{
if (!is_user_admin(id))
set_task(5.0, "cmd_help", TASK_HELP + id)
}
}
set_task(20.0, "cmd_minmodels", TASK_HELP + id)
set_bit(g_PlayerJoin, id)
clear_bit(g_PlayerHelp, id)
return PLUGIN_CONTINUE
}
stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
static text[512], Float:x, Float:y
x = g_HudSync[hudid][_x]
y = g_HudSync[hudid][_y]
if(time > 0)
set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
else
set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)
vformat(text, charsmax(text), msg, 6)
ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}
stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
static i, name[32], num[5], menu, menuname[32]
vformat(menuname, charsmax(menuname), title, 7)
menu = menu_create(menuname, callback)
for(i = 1; i <= g_MaxClients; i++)
{
if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
continue
if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
{
get_user_name(i, name, charsmax(name))
num_to_str(i, num, charsmax(num))
menu_additem(menu, name, num, 0)
}
}
menu_display(id, menu)
}
stock player_glow(id, color[3], amount=40)
{
set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}
stock player_strip_weapons(id)
{
strip_user_weapons(id)
give_item(id, "weapon_knife")
set_pdata_int(id, m_iPrimaryWeapon, 0)
}
stock player_strip_weapons_all()
{
for(new i = 1; i <= g_MaxClients; i++)
{
if(is_user_alive(i))
{
player_strip_weapons(i)
}
}
}
public jail_open()
{
static i
for(i = 0; i < sizeof(g_Buttons); i++)
{
if(g_Buttons[i])
{
ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
}
}
}
public fog(bool:on)
{
if (on)
{
message_begin(MSG_ALL,get_user_msgid("Fog"),{0,0,0},0)
write_byte(random_num(180,244)) // R
write_byte(1) // G
write_byte(1) // B
write_byte(10) // SD
write_byte(41) // ED
write_byte(95) // D1
write_byte(59) // D2
message_end()
}
else
{
message_begin(MSG_ALL,get_user_msgid("Fog"),{0,0,0},0)
write_byte(0) // R
write_byte(0) // G
write_byte(0) // B
write_byte(0) // SD
write_byte(0) // ED
write_byte(0) // D1
write_byte(0) // D2
message_end()
}
}
public client_infochanged(id)
{
if (is_user_connected(id))
{
if (g_GameMode != 6 && id != g_Simon) set_user_info(id, "model", "ujbm_v1")
}
}
public cvar_result_func(id, const cvar[], const value[])
{
if (value[0] != '0') Showcl_min(id)
}
public cmd_zmday(id)
{
if (is_user_admin(id)) cmd_game_zombie()
}
public cmd_game_zombie()
{
jail_open()
g_GameMode = 2
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (is_user_connected(Players[i]))
if ( cs_get_user_team(Players[i]) == CS_TEAM_T)
{
player_strip_weapons(Players[i])
set_user_maxspeed(Players[i], 200.0)
set_user_health(Players[i], 800)
give_item(Players[i], "item_assaultsuit")
cs_set_user_nvg (Players[i],true);
//engclient_cmd(Players[i], "nightvision")
entity_set_int(Players[i], EV_INT_body, 4)
set_bit(g_PlayerZMHands, Players[i])
clear_bit(g_PlayerFist, Players[i])
clear_bit(g_PlayerCrowbar, Players[i])
player_glow(Players[i], g_Colors[1])
} else
if (cs_get_user_team(Players[i]) == CS_TEAM_CT)
{
strip_user_weapons(Players[i])
give_item(Players[i], "weapon_m3")
give_item(Players[i], "weapon_hegrenade")
give_item(Players[i], "weapon_flashbang")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
give_item(Players[i], "ammo_buckshot")
set_user_health(Players[i], 100)
set_user_maxspeed(Players[i], 250.0)
set_bit(g_Fonarik, Players[i])
client_cmd(Players[i], "impulse 100")
player_glow(Players[i], g_Colors[2])
}
}
emit_sound(0, CHAN_AUTO, "ambience/the_horror2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
new effect = get_pcvar_num (gp_Effects)
if (effect > 0)
{
set_lights("b")
if (effect > 1) fog(true)
}
client_cmd( 0, "spk ^"%s^"", zombiemusic );
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_ZM")
return PLUGIN_CONTINUE
}
public cmd_game_godday()
{
jail_open()
g_GameMode = 8
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new j = 0
new players[32], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[i];
strip_user_weapons(player)
give_item(player, "weapon_knife")
switch( cs_get_user_team( player ) )
{
case CS_TEAM_CT:
{
god_menu(player)
}
case CS_TEAM_T:
{
set_user_health( player, 600 );
j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(player, _WeaponsFree[j])
cs_set_user_bpammo(player, _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
}
}
}
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_GODDAY")
}
public ShowWeaponMenu(id)
{
new menu = menu_create( "Choose Your Weapon:", "Weapon_MenuHandler" );
menu_additem( menu, "M4a1 + Usp", "1", 0 );
menu_additem( menu, "AK-47 + Glock", "2", 0 );
menu_additem( menu, "AUG", "3", 0 );
menu_additem( menu, "AWP + Deagle", "4", 0 )
menu_additem( menu, "MP5 + Scout", "5", 0 );
menu_additem( menu, "M249 + Elites", "6", 0);
menu_display( id, menu, 0 );
}
public Weapon_MenuHandler( id, menu, item )
{
if( !is_user_alive( id ) )
return PLUGIN_HANDLED;
if( item == MENU_EXIT )
{
client_print(id,print_chat, "[Gaming-Power] You don't choose a weapon..Good for you!!")
return PLUGIN_HANDLED;
}
if( !is_user_alive( id ) )
return PLUGIN_HANDLED;
new data[6], szName[64];
new access, callback;
menu_item_getinfo( menu, item, access, data, 5, szName, 63, callback );
new key = str_to_num( data );
player_strip_weapons(id)
switch( key )
{
case 1:
{
give_item( id, "weapon_m4a1" );
cs_set_user_bpammo( id, CSW_M4A1, 100 );
give_item( id, "weapon_usp" );
cs_set_user_bpammo( id, CSW_USP, 50 );
}
case 2:
{
give_item( id, "weapon_ak47" );
cs_set_user_bpammo( id, CSW_AK47, 100 );
give_item( id, "weapon_glock18" );
cs_set_user_bpammo( id, CSW_GLOCK18, 80 );
}
case 3:
{
give_item( id, "weapon_aug" );
cs_set_user_bpammo( id, CSW_AUG, 200 );
}
case 4:
{
give_item( id, "weapon_awp" );
cs_set_user_bpammo( id, CSW_AWP, 100 );
give_item( id, "weapon_deagle" );
cs_set_user_bpammo( id, CSW_DEAGLE, 25 );
}
case 5:
{
give_item( id, "weapon_mp5navy" );
cs_set_user_bpammo( id, CSW_MP5NAVY, 160 );
give_item( id, "weapon_scout" );
cs_set_user_bpammo( id, CSW_SCOUT, 90 );
}
case 6:
{
give_item( id, "weapon_m249" );
cs_set_user_bpammo( id, CSW_M249, 300 );
give_item( id, "weapon_elite" );
cs_set_user_bpammo( id, CSW_ELITE, 100 );
}
}
give_item( id, "weapon_hegrenade" );
return PLUGIN_HANDLED;
}
public DanceMenu(id)
{
new menu2 = menu_create( "Choose Your Optical:", "Optical_MenuHandler" );
menu_additem( menu2, "Flashlight", "1" );
menu_additem( menu2, "Nightvision", "2" );
menu_display( id, menu2, 0 );
}
public Optical_MenuHandler( id, menu2, item )
{
if( !is_user_alive( id ) )
return PLUGIN_HANDLED;
if( !is_user_alive( id ) )
return PLUGIN_HANDLED;
new data[6], szName[64];
new access, callback;
menu_item_getinfo( menu2, item, access, data, 5, szName, 63, callback );
new key = str_to_num( data );
player_strip_weapons(id)
switch( key )
{
case 1:
{
set_bit(g_Fonarik, id)
client_cmd(id, "impulse 100")
}
case 2:
{
cs_set_user_nvg (id,true);
engclient_cmd(id, "nightvision")
}
}
return PLUGIN_HANDLED;
}
public cmd_game_danceday()
{
jail_open()
g_GameMode = 11
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new players[32], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[i];
strip_user_weapons(player)
give_item(player, "weapon_knife")
set_lights("b")
switch( cs_get_user_team( player ) )
{
case CS_TEAM_CT:
{
set_user_godmode( player, 1);
DanceMenu(player)
}
case CS_TEAM_T:
{
set_user_health( player, 100 );
}
}
}
set_task( 0.1, "Dance", TASK_DANCEDAY, _, _, "b" );
client_cmd( 0, "spk ^"%s^"", dancesound );
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_DANCEDAY")
}
public Dance()
{
new players[32], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[i];
if(cs_get_user_team(player) == CS_TEAM_T)
{
set_user_rendering( player, kRenderFxGlowShell, random_num( 0,256 ), random_num( 0,256 ), random_num( 0,256 ), kRenderNormal, 25 );
}
else
return PLUGIN_HANDLED;
}
return PLUGIN_HANDLED;
}
public god_menu(id)
{
new godmenu = menu_create("\rGods DAY !!!:", "sub_godday_menu")
menu_additem(godmenu, "\wZeus \r[3000HP + All Grenades + Deagle + Sniper]", "1", 0);
menu_additem(godmenu, "\wGod Of War \r[1000HP + Deagle+Mp5+M249+Awp]", "2", 0);
menu_additem(godmenu, "\wJupiter \r[m4a1+ 2000HP + Knife]", "3", 0);
menu_additem(godmenu, "\wLove God \r[5000HP + Knife + Glock]", "4", 0);
menu_setprop(godmenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, godmenu, 0);
}
public sub_godday_menu(id, godmenu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(godmenu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new Key = str_to_num(data);
switch (Key)
{
case 1:
{
GOD1(id)
}
case 2:
{
GOD2(id)
}
case 3:
{
GOD3(id)
}
case 4:
{
GOD4(id)
}
}
menu_destroy(godmenu);
return PLUGIN_HANDLED;
}
public GOD1(id)
{
fm_strip_user_weapons(id)
fm_set_user_health(id, 3000)
fm_give_item(id, "weapon_flashbang")
fm_give_item(id, "weapon_hegrenade")
fm_give_item(id, "weapon_smokegrenade")
fm_give_item(id, "weapon_deagle")
fm_give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_FLASHBANG, 999)
cs_set_user_bpammo(id, CSW_HEGRENADE, 999)
cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 999)
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
}
public GOD2(id)
{
fm_strip_user_weapons(id)
fm_set_user_health(id, 1000)
fm_give_item(id,"weapon_deagle")
fm_give_item(id,"weapon_mp5navy")
fm_give_item(id,"weapon_awp")
fm_give_item(id,"weapon_m249")
cs_set_user_bpammo(id, CSW_DEAGLE, 9999)
cs_set_user_bpammo(id, CSW_MP5NAVY, 9999)
cs_set_user_bpammo(id, CSW_AWP, 9999)
cs_set_user_bpammo(id, CSW_M249, 9999)
}
public GOD3(id)
{
fm_strip_user_weapons(id)
fm_set_user_health(id, 2000)
fm_give_item(id, "weapon_m4a1")
fm_give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_M4A1, 9999)
}
public GOD4(id)
{
fm_set_user_health(id, 5000)
fm_give_item(id, "weapon_glock18")
fm_give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_GLOCK18, 9999)
}
public cmd_game_awpday()
{
jail_open()
g_GameMode = 7
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new players[32], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[i];
strip_user_weapons(player)
give_item(player, "weapon_knife")
switch( cs_get_user_team( player ) )
{
case CS_TEAM_CT:
{
set_user_health( player, 350 );
set_user_armor( player, 100 );
give_item( player, "weapon_awp" );
cs_set_user_bpammo( player, CSW_AWP, 50 );
}
case CS_TEAM_T:
{
set_user_health( player, 100 );
set_user_armor( player, 100 );
give_item( player, "weapon_awp" );
cs_set_user_bpammo( player, CSW_AWP, 20 );
}
}
}
server_cmd( "sv_gravity 300" );
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_AWPDAY")
}
public cmd_game_riotday()
{
jail_open()
g_GameMode = 9
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new j = 0
new players[32], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[i];
strip_user_weapons(player)
give_item(player, "weapon_knife")
set_user_health( player, 100 );
switch( cs_get_user_team( player ) )
{
case CS_TEAM_CT:
{
ShowWeaponMenu(player)
}
case CS_TEAM_T:
{
j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(player, _WeaponsFree[j])
cs_set_user_bpammo(player, _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
}
}
}
client_cmd( 0, "spk ^"%s^"", warsound)
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_RIOTDAY")
}
public cmd_game_space()
{
jail_open()
g_GameMode = 10
g_BoxStarted = 0
server_cmd("jb_block_weapons")
g_Simon = 0
g_nogamerounds = 0
new players[ 32 ], num, player;
get_players( players, num, "a" );
for( new i = 0; i < num; i++ )
{
player = players[ i ];
player_strip_weapons( player );
set_user_rendering( player );
set_user_footsteps( player, 0 );
set_user_gravity( player );
set_user_health(player, 100);
if( cs_get_user_team( player ) == CS_TEAM_CT )
{
give_item( player, "weapon_awp" );
cs_set_user_bpammo( player, CSW_AWP, 200 );
}
else
{
give_item( player, "weapon_scout" );
cs_set_user_bpammo( player, CSW_SCOUT, 200 );
}
}
server_cmd( "sv_gravity 300" );
client_cmd( 0, "spk ^"%s^"", spacesound );
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_SPACEDAY")
}
public cmd_hns_start()
{
server_cmd("jb_unblock_weapons")
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if (cs_get_user_team(Players[i]) == CS_TEAM_T)
{
give_item(Players[i], "weapon_knife")
current_weapon(Players[i])
give_item(Players[i], "weapon_flashbang")
give_item(Players[i], "weapon_smokegrenade")
set_user_maxspeed(Players[i], 300.0)
set_user_health(Players[i], 100)
}
else
{
give_item(Players[i], "weapon_knife")
current_weapon(Players[i])
give_item(Players[i], "weapon_smokegrenade")
set_bit(g_Fonarik, Players[i])
client_cmd(Players[i], "impulse 100")
new j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(Players[i], _WeaponsFree[j])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
/// give two random guns
new n = random_num(0, sizeof(_WeaponsFree) - 1)
while (n == j) {
n = random_num(0, sizeof(_WeaponsFree) - 1)
}
give_item(Players[i], _WeaponsFree[n])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[n], _WeaponsFreeAmmo[n])
}
}
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
client_cmd( 0, "spk ^"%s^"", hnssound );
new sz_msg[256];
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_HNS_START")
client_print(0, print_center , sz_msg)
return PLUGIN_CONTINUE
}
public cmd_game_hns()
{
g_nogamerounds = 0
g_BoxStarted = 0
jail_open()
g_GameMode = 3
g_SimonAllowed = 0
g_Simon = 0
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_HNS")
set_lights("b");
server_cmd("jb_block_weapons")
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
strip_user_weapons(Players[i])
}
set_task(30.0,"cmd_hns_start",TASK_GIVEITEMS)
return PLUGIN_CONTINUE
}
public cmd_shop(id)
{
static roundloop
roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
if(!is_user_alive(id) || g_GameMode >= 2 || (g_RoundStarted >= roundloop)) return PLUGIN_CONTINUE
static menu, menuname[32], option[64]
if(cs_get_user_team(id) == CS_TEAM_T)
{
if (strlen(Tallowed) <= 0 ) return PLUGIN_CONTINUE
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_MENU_SHOP")
menu = menu_create(menuname, "shop_choice_T")
if (containi(Tallowed,"a") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_CROWBAR",CROWBARCOST)
menu_additem(menu, option, "1", 0)
}
if (containi(Tallowed,"b") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_FLASHBANG", FLASHCOST)
menu_additem(menu, option, "2", 0)
}
if (containi(Tallowed,"c") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_SMOKE", SMOKECOST)
menu_additem(menu, option, "3", 0)
}
if (containi(Tallowed,"d") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_HE", HECOST)
menu_additem(menu, option, "4", 0)
}
if (containi(Tallowed,"e") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_SHIELD",SHIELDCOST)
menu_additem(menu, option, "5", 0)
}
if (containi(Tallowed,"f") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_FD", FDCOST)
menu_additem(menu, option, "6", 0)
}
if (containi(Tallowed,"g") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_FLASHLIGHT", FLASHLIGHTCOST)
menu_additem(menu, option, "7", 0)
}
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_NOSHOW")
menu_additem(menu, option, "8", 0)
menu_display(id, menu)
}
else
if(cs_get_user_team(id) == CS_TEAM_CT)
{
if (strlen(CTallowed) <= 0 ) return PLUGIN_CONTINUE
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_MENU_SHOP")
menu = menu_create(menuname, "shop_choice_CT")
if (containi(CTallowed,"a") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_DEAGLE", CTDEAGLECOST)
menu_additem(menu, option, "1", 0)
}
if (containi(CTallowed,"b") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_FLASHBANG_CT", CTFLASHCOST)
menu_additem(menu, option, "2", 0)
}
if (containi(CTallowed,"c") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_SMOKE_CT",CTSMOKECOST)
menu_additem(menu, option, "3", 0)
}
if (containi(CTallowed,"d") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_HP",HPCOST)
menu_additem(menu, option, "4", 0)
}
if (containi(CTallowed,"e") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_NVG",NVGCOST)
menu_additem(menu, option, "5", 0)
}
if (containi(CTallowed,"f") >= 0)
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_FLASHLIGHT",FLASHLIGHTCOST)
menu_additem(menu, option, "6", 0)
}
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_MENU_SHOP_NOSHOW")
menu_additem(menu, option, "7", 0)
menu_display(id, menu)
}
return PLUGIN_HANDLED
}
public shop_choice_T(id, menu, item)
{
if(item == MENU_EXIT || !is_user_alive(id) || g_GameMode >= 2 )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback
new money = cs_get_user_money (id);
new sz_msg[256];
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('2'):
{
if (money >= FLASHCOST)
{
cs_set_user_money (id, money - FLASHCOST, 0)
give_item(id, "weapon_flashbang")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('4'):
{
if (money >= HECOST)
{
cs_set_user_money (id, money - HECOST, 0)
give_item(id, "weapon_hegrenade")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('3'):
{
if (money >= SMOKECOST)
{
cs_set_user_money (id, money - SMOKECOST, 0)
give_item(id, "weapon_smokegrenade")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('5'):
{
if (money >= SHIELDCOST)
{
cs_set_user_money (id, money - SHIELDCOST, 0)
give_item(id, "weapon_shield")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('1'):
{
if (money >= CROWBARCOST)
{
cs_set_user_money (id, money - CROWBARCOST, 0)
set_bit(g_PlayerCrowbar, id)
current_weapon(id)
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('6'):
{
if (money >= FDCOST)
{
cs_set_user_money (id, money - FDCOST, 0)
freeday_set(0, id)
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('7'):
{
if (money >= FLASHLIGHTCOST)
{
cs_set_user_money (id, money - FLASHLIGHTCOST, 0)
set_bit(g_Fonarik, id)
client_cmd(id, "impulse 100")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('8'):
{
set_bit(g_NoShowShop, id)
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_SHOWHOW")
client_print(id, print_center , sz_msg)
}
}
return PLUGIN_HANDLED
}
public shop_choice_CT(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback
new money = cs_get_user_money (id);
new sz_msg[256];
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('1'):
{
if (money >= CTDEAGLECOST)
{
cs_set_user_money (id, money - CTDEAGLECOST, 0)
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('2'):
{
if (money >= CTFLASHCOST)
{
cs_set_user_money (id, money - CTFLASHCOST, 0)
give_item(id, "weapon_flashbang")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('3'):
{
if (money >= CTSMOKECOST)
{
cs_set_user_money (id, money - CTSMOKECOST, 0)
give_item(id, "weapon_smokegrenade")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('4'):
{
if (money >= HPCOST)
{
cs_set_user_money (id, money - HPCOST, 0)
set_user_health(id, 150)
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('5'):
{
if (money >= NVGCOST)
{
cs_set_user_money (id, money - NVGCOST, 0)
cs_set_user_nvg (id,true);
engclient_cmd(id, "nightvision")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('6'):
{
if (money >= FLASHLIGHTCOST)
{
cs_set_user_money (id, money - FLASHLIGHTCOST, 0)
set_bit(g_Fonarik, id)
client_cmd(id, "impulse 100")
}
else
{
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_NOT_ENOUGH")
client_print(id, print_center , sz_msg)
}
}
case('7'):
{
set_bit(g_NoShowShop, id)
formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_SHOP_SHOWHOW")
client_print(id, print_center , sz_msg)
}
}
if (!get_bit(g_NoShowShop, id)) cmd_shop(id)
return PLUGIN_HANDLED
}
/*
public cmd_football(id)
{
if (g_Simon == id || is_user_admin(id))
{
player_hudmessage(0, 1, 8.0, _, "%L", LANG_SERVER, "UJBM_FOOTBALL")
new n = 0;
new name[32], szStatus[64]
new bool:orange = true
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if ( cs_get_user_team(Players[i]) == CS_TEAM_T && is_user_alive(Players[i]) && !get_bit(g_PlayerFreeday, id))
{
if (orange)
{
entity_set_int(Players[i], EV_INT_skin, 0)
orange=false;
}
else
{
entity_set_int(Players[i], EV_INT_skin, 1)
orange=true;
}
}
}
new origin[3]
get_user_origin(id,origin) // Gets the current location the player is at
set_task( 5.0 , "teleport" , 0 , origin , 4 );
return PLUGIN_HANDLED
}
}
*/
public enable_player_voice(id, player)
{
static src[32], dst[32]
get_user_name(player, dst, charsmax(dst))
if (!get_bit(g_PlayerVoice, player))
{
set_bit(g_PlayerVoice, player)
if(0 < id <= g_MaxClients)
{
get_user_name(id, src, charsmax(src))
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_GUARD_VOICEENABLED", src, dst)
}
}
else
{
clear_bit(g_PlayerVoice, player)
if(0 < id <= g_MaxClients)
{
get_user_name(id, src, charsmax(src))
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_GUARD_VOICEDISABLED", src, dst)
}
}
}
public voice_enable_select(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], player, access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
player = str_to_num(data)
enable_player_voice(id, player)
cmd_simonmenu(id)
return PLUGIN_HANDLED
}
public cmd_simon_micr(id)
{
if (g_Simon == id || is_user_admin(id))
{
menu_players(id, CS_TEAM_T, 0, 1, "voice_enable_select", "%L", LANG_SERVER, "UJBM_MENU_VOICE")
}
}
public na2team(id) {
if (g_Simon == id || is_user_admin(id))
{
new s = get_pcvar_num (gp_ShowColor)
new playerCount, i
new Players[32]
new bool:orange = true
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if ( cs_get_user_team(Players[i]) == CS_TEAM_T && is_user_alive(Players[i]) && !get_bit(g_PlayerFreeday, Players[i]) && !get_bit(g_PlayerWanted, Players[i]))
{
if (orange)
{
entity_set_int(Players[i], EV_INT_skin, 0)
orange=false;
if (s == 1) show_color(Players[i])
}
else
{
entity_set_int(Players[i], EV_INT_skin, 1)
orange=true;
if (s == 1) show_color(Players[i])
}
}
}
}
return PLUGIN_HANDLED
}
bool:GameAllowed()
{
if (g_GameMode > 1 || g_nogamerounds < get_pcvar_num(gp_NoGame))
return false
return true;
}
public cmd_simonmenu(id)
{
if (g_Simon == id || is_user_admin(id))
{
static menu, menuname[32], option[64]
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_MENU_SIMONMENU")
menu = menu_create(menuname, "simon_choice")
formatex(option, charsmax(option), "\r%L\w", LANG_SERVER, "UJBM_MENU_SIMONMENU_OPEN")
menu_additem(menu, option, "1", 0)
formatex(option, charsmax(option), "\g%L\w", LANG_SERVER, "UJBM_MENU_SIMONMENU_FD")
menu_additem(menu, option, "2", 0)
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_SIMON_GAMES")
menu_additem(menu, option, "3", 0)
formatex(option, charsmax(option), "\y%L\w", LANG_SERVER, "UJBM_MENU_SIMONMENU_GONG")
menu_additem(menu, option, "4", 0)
formatex(option, charsmax(option), "%L",LANG_SERVER, "UJBM_MENU_BIND",bindstr)
menu_additem(menu, option, "5", 0)
menu_display(id, menu)
}
return PLUGIN_HANDLED
}
public cmd_simongamesmenu(id)
{
new gamemenu = menu_create("\r[\yG\waming\r-\yP\wower\r] Games\r:", "simon_gameschoice");
menu_additem(gamemenu, "Alien\y(\rInvisible\y)", "1", 0);
menu_additem(gamemenu, "Zombie Day", "2", 0);
menu_additem(gamemenu, "Hide'n'Seek Day", "3", 0);
menu_additem(gamemenu, "Alien\y(\rUsual\y)", "4", 0);
menu_additem(gamemenu, "Box", "5", 0);
menu_additem(gamemenu, "Awp Day", "6", 0);
menu_additem(gamemenu, "Space Day", "7", 0);
menu_additem(gamemenu, "God Day", "8", 0);
menu_additem(gamemenu, "Dance Day", "9", 0);
menu_additem(gamemenu, "Riot Day", "10", 0);
menu_setprop(gamemenu, MPROP_EXIT, MEXIT_ALL );
menu_display(id, gamemenu, 0);
}
public simon_gameschoice(id, gamemenu, item)
{
if(item == MENU_EXIT || g_GameMode > 1)
{
menu_destroy(gamemenu)
cmd_simonmenu(id)
return PLUGIN_HANDLED
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo( gamemenu, item, access, data, 5, szName, 63, callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_alien2()
}
case 2:
{
if (GameAllowed() || is_user_admin(id))cmd_game_zombie()
}
case 3:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_hns()
}
case 4:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_alien()
}
case 5:
{
if (id == g_Simon || is_user_admin(id)) cmd_box(id)
}
case 6:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_awpday()
}
case 7:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_space()
}
case 8:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_godday()
}
case 9:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_danceday()
}
case 10:
{
if (GameAllowed() || is_user_admin(id)) cmd_game_riotday()
}
}
menu_destroy(gamemenu);
return PLUGIN_HANDLED;
}
public football_choice(id, menu, item)
{
if(item == MENU_EXIT || (g_Simon != id && !is_user_admin(id)))
{
menu_destroy(menu)
cmd_simonmenu(id)
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
switch(data[0])
{
case('1'):
{
if (g_Simon == id || is_user_admin(id)) server_cmd("jb_football")
}
case('2'):
{
if (g_Simon == id || is_user_admin(id)) server_cmd("jb_spawnball")
}
}
cmd_footballmenu(id)
return PLUGIN_HANDLED;
}
public cmd_footballmenu(id)
{
if ((g_Simon == id || is_user_admin(id)) && g_GameMode <= 1)
{
static menu, menuname[32], option[64]
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "UJBM_FOOTBALL")
menu = menu_create(menuname, "football_choice")
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_FOOTBALL_START")
menu_additem(menu, option, "1", 0)
formatex(option, charsmax(option), "%L", LANG_SERVER, "UJBM_FOOTBALL_BALLSPAWN")
menu_additem(menu, option, "2", 0)
menu_display(id, menu)
}
return PLUGIN_HANDLED
}
stock cs_set_user_team2(index, {CsTeams,_}:team, update = 1)
{
if (index == g_Simon)
{
g_Simon = 0
hud_status(0)
}
set_pdata_int(index, OFFSET_TEAM, _:team)
set_pev(index, pev_team, _:team)
if(update)
{
static _msg_teaminfo; if(!_msg_teaminfo) _msg_teaminfo = get_user_msgid("TeamInfo")
static teaminfo[][] = { "UNASSIGNED", "TERRORIST", "CT", "SPECTATOR" }
message_begin(MSG_ALL, _msg_teaminfo)
write_byte(index)
write_string(teaminfo[_:team])
message_end()
}
return 1
}
public simon_choice(id, menu, item)
{
if(item == MENU_EXIT || !(id == g_Simon || is_user_admin(id)) )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new szName[32]
get_user_name(id, szName, charsmax(szName))
static dst[32], data[5], access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('1'):
{
jail_open()
cmd_simonmenu(id)
client_print(0, print_chat, "[Gaming-Power] '%s' has opened the cells.", szName)
}
case('2'): cmd_freeday(id)
case('3'): {
cmd_simongamesmenu(id)
}
case('4'):{
if(g_Simon == 1)
{
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
cmd_simonmenu(id)
}
else if(g_Simon == 0)
{
client_print(id, print_chat, "[Gaming-Power] Only simon have access to this.", szName)
}
}
case('5'): {
client_cmd(id,"bind ^"%s^" ^"say /menu^"", bindstr)
}
}
return PLUGIN_HANDLED
}
public cmd_game_alien()
{
if (g_Simon == 0) return PLUGIN_HANDLED
g_BoxStarted = 0
g_nogamerounds = 0
jail_open()
g_GameMode = 4
server_cmd("jb_block_weapons")
hud_status(0)
new j = 0
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if ( g_Simon != Players[i])
{
if (cs_get_user_team(Players[i]) == CS_TEAM_CT)
{
set_bit(g_BackToCT, Players[i])
cs_set_user_team2(Players[i], CS_TEAM_T)
}
strip_user_weapons(Players[i])
j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(Players[i], "weapon_knife")
give_item(Players[i], _WeaponsFree[j])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
}
else
{
set_user_maxspeed(Players[i], 400.0)
strip_user_weapons(Players[i])
entity_set_int(Players[i], EV_INT_body, 5)
set_user_health(Players[i], 130*playerCount)
give_item(Players[i], "item_assaultsuit")
give_item(Players[i], "item_longjump")
give_item(Players[i], "weapon_knife")
set_bit(g_PlayerCrowbar, Players[i])
current_weapon(Players[i])
}
}
new effect = get_pcvar_num (gp_Effects)
if (effect > 0)
{
set_lights("b")
if (effect > 1) fog(true)
}
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return PLUGIN_HANDLED
}
public radar_alien()
{
new origin[3]
get_user_origin(g_Simon,origin)
message_begin(MSG_ALL, gmsgBombDrop, {0,0,0}, 0)
write_coord(origin[0]) //X Coordinate
write_coord(origin[1]) //Y Coordinate
write_coord(origin[2]) //Z Coordinate
write_byte(0) //?? This byte seems to always be 0...so, w/e
message_end()
}
public give_items_alien()
{
give_item(g_Simon, "item_assaultsuit")
give_item(g_Simon, "item_longjump")
give_item(g_Simon, "weapon_knife")
set_bit(g_PlayerCrowbar, g_Simon)
current_weapon(g_Simon)
}
public cmd_game_alien2()
{
if (g_Simon == 0) return PLUGIN_HANDLED
g_nogamerounds = 0
g_BoxStarted = 0
jail_open()
g_GameMode = 5
server_cmd("jb_block_weapons")
server_cmd("jb_block_teams")
hud_status(0)
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
strip_user_weapons(Players[i])
if ( g_Simon != Players[i])
{
if (cs_get_user_team(Players[i]) == CS_TEAM_CT)
{
set_bit(g_BackToCT, Players[i])
cs_set_user_team2(Players[i], CS_TEAM_T)
}
give_item(Players[i], "weapon_knife")
new j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(Players[i], _WeaponsFree[j])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
/// give two random guns
new n = random_num(0, sizeof(_WeaponsFree) - 1)
while (n == j) {
n = random_num(0, sizeof(_WeaponsFree) - 1)
}
give_item(Players[i], _WeaponsFree[n])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[n], _WeaponsFreeAmmo[n])
}
}
set_user_rendering(g_Simon, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 0 )
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, g_Simon)
write_short(~0)
write_short(~0)
write_short(0x0004) // stay faded
write_byte(ALIEN_RED)
write_byte(ALIEN_GREEN)
write_byte(ALIEN_BLUE)
write_byte(100)
message_end()
set_user_maxspeed(g_Simon, 320.0)
entity_set_int(g_Simon, EV_INT_body, 5)
new hp = get_pcvar_num(gp_GameHP)
if (hp < 20) hp = 200
set_user_health(g_Simon, hp*playerCount)
set_task(20.0, "give_items_alien", TASK_GIVEITEMS)
set_lights("z")
emit_sound(0, CHAN_VOICE, "alien_alarm.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
set_task(2.5, "radar_alien", 666, _, _, "b")
set_task(5.0, "stop_sound")
return PLUGIN_HANDLED
}
public cmd_game_gordon()
{
if (g_Simon == 0) return PLUGIN_HANDLED
g_nogamerounds = 0
g_BoxStarted = 0
jail_open()
g_GameMode = 6
server_cmd("jb_block_weapons")
server_cmd("jb_block_teams")
hud_status(0)
new Players[32]
new playerCount, i
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
strip_user_weapons(Players[i])
if ( g_Simon != Players[i])
{
if (cs_get_user_team(Players[i]) == CS_TEAM_CT)
{
set_bit(g_BackToCT, Players[i])
cs_set_user_team2(Players[i], CS_TEAM_T)
}
give_item(Players[i], "weapon_knife")
new j = random_num(0, sizeof(_WeaponsFree) - 1)
give_item(Players[i], _WeaponsFree[j])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])
/// give two random guns
new n = random_num(0, sizeof(_WeaponsFree) - 1)
while (n == j) {
n = random_num(0, sizeof(_WeaponsFree) - 1)
}
give_item(Players[i], _WeaponsFree[n])
cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[n], _WeaponsFreeAmmo[n])
}
}
//entity_set_int(g_Simon, EV_INT_body, 1)
//entity_set_int(g_Simon, EV_INT_skin, 0)
//client_cmd(g_Simon,"model gordon");
set_user_info(g_Simon, "model", "gordon")
/* entity_set_int(g_Simon, EV_INT_skin, 0)
entity_set_int(g_Simon, EV_INT_body, 1)
entity_set_int(g_Simon, EV_INT_fixangle, 1);
entity_set_int(g_Simon, EV_INT_playerclass, 1);
*/
new hp = get_pcvar_num(gp_GameHP)
if (hp < 20) hp = 200
set_user_maxspeed(g_Simon, 320.0)
set_user_health(g_Simon, hp*playerCount)
set_task(5.0, "give_items_gordon", TASK_GIVEITEMS)
set_lights("z")
emit_sound(0, CHAN_VOICE, "alien_alarm.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
set_task(5.0, "stop_sound")
return PLUGIN_HANDLED
}
public give_items_gordon()
{
//give_item(g_Simon, "weapon_knife")
give_item(g_Simon, "weapon_flashbang")
current_weapon_fl(g_Simon)
}
public cmd_punish_ct(id, menu, item)
{
if(item == MENU_EXIT ||( g_Simon != id &&!is_user_admin(id)))
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32],src[32], data[5], player, access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
player = str_to_num(data)
if (g_Simon == player) return PLUGIN_CONTINUE
set_bit(g_BackToCT,player)
cs_set_user_team2(player, CS_TEAM_T)
strip_user_weapons(player)
give_item(player, "weapon_knife")
current_weapon(player)
get_user_name(player, dst, charsmax(dst))
get_user_name(id, src, charsmax(src))
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_SIMON_PUNISH", src, dst,dst)
return PLUGIN_HANDLED
}
public chooseteamfunc(id)
{
if (g_GameMode == 4 || g_GameMode == 5) return PLUGIN_HANDLED;
return PLUGIN_CONTINUE
}
public drop(id)
{
if (get_bit(g_PlayerCrowbar,id) && (get_user_weapon(id) == CSW_KNIFE))
{
clear_bit(g_PlayerCrowbar, id)
current_weapon(id)
spawn_crowbar(id)
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public spawn_crowbar(id)
{
new ent
new Float:where[3]
ent = create_entity("info_target")
set_pev(ent, pev_classname, "crowbar")
set_pev(ent, pev_solid, SOLID_TRIGGER)
set_pev(ent, pev_movetype, MOVETYPE_BOUNCE)
entity_set_model(ent, "models/w_crowbar.mdl")
pev(id, pev_origin, where)
where[2] += 50.0;
where[0] += random_float(-20.0, 20.0)
where[1] += random_float(-20.0, 20.0)
entity_set_origin(ent, where)
where[0] = 0.0
where[2] = 0.0
where[1] = random_float(0.0, 180.0)
entity_set_vector(ent, EV_VEC_angles, where)
velocity_by_aim(id, 200, where)
entity_set_vector(ent,EV_VEC_velocity,where)
return PLUGIN_HANDLED
}
public cr_bar_snd(id, world)
{
new Float:v[3]
new Float:volume
entity_get_vector(id, EV_VEC_velocity, v)
v[0] = (v[0] * 0.45)
v[1] = (v[1] * 0.45)
v[2] = (v[2] * 0.45)
entity_set_vector(id, EV_VEC_velocity, v)
volume = get_speed(id) * 0.005;
if (volume > 1.0) volume = 1.0
if (volume > 0.1) emit_sound(id, CHAN_AUTO, "debris/metal2.wav", volume, ATTN_NORM, 0, PITCH_NORM)
return PLUGIN_CONTINUE
}
public crowbar_touch(ent, player)
{
static touch_class[32]
if (!pev_valid(ent))
return FMRES_IGNORED
pev(ent, pev_classname, touch_class, 31)
if (!is_user_alive(player) || is_user_bot(player) || cs_get_user_team(player) == CS_TEAM_CT)
return FMRES_IGNORED
if (equal(touch_class, "crowbar") && g_GameMode <= 3 && !get_bit(g_PlayerCrowbar, player))
{
set_bit(g_PlayerCrowbar, player)
remove_entity(ent)
if (get_user_weapon(player) == CSW_KNIFE) current_weapon(player)
emit_sound(player, CHAN_AUTO, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
public task_freeday_end()
{
emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
g_GameMode = 1
set_hudmessage(0, 255, 0, -1.0, 0.35, 0, 6.0, 15.0)
show_hudmessage(0, "%L", LANG_SERVER, "UJBM_STATUS_ENDFREEDAY")
new playerCount, i
new Players[32]
get_players(Players, playerCount, "ac")
for (i=0; i<playerCount; i++)
{
if ( cs_get_user_team(Players[i]) == CS_TEAM_T && is_user_alive(Players[i]) && !get_bit(g_PlayerFreeday, Players[i]) && !get_bit(g_PlayerWanted, Players[i]))
{
entity_set_int(Players[i], EV_INT_skin, random_num(0,2))
if (get_pcvar_num (gp_ShowColor) == 1 ) show_color(Players[i])
}
}
return PLUGIN_CONTINUE
}
/*
public death_event()
{
new id = read_data(2)
if (g_Simon == id && g_GameMode == 5)
{
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000) // fade out
write_byte(ALIEN_RED)
write_byte(ALIEN_GREEN)
write_byte(ALIEN_BLUE)
write_byte(100)
message_end()
}
return PLUGIN_CONTINUE
}
*/
public rocket_touch(id, world)
{
new Float:location[3]
new players[32]
new playercount
//stop_sound(0)
entity_get_vector(id,EV_VEC_origin,location)
emit_sound(id, CHAN_WEAPON, _RpgSounds[2], 0.0, 0.0, SND_STOP, PITCH_NORM)
explode(location, SpriteExplosion, 30, 10, 0)
get_players(players,playercount,"a")
for (new i=0; i<playercount; i++)
{
new Float:playerlocation[3]
new Float:resultdistance
pev(players[i], pev_origin, playerlocation)
resultdistance = get_distance_f(playerlocation,location)
if(resultdistance < 450.0)
{
fakedamage(players[i],"RPG",(1000.0 - (2.0*resultdistance)),DMG_BLAST)
}
}
emit_sound(id, CHAN_AUTO, _RpgSounds[1], 1.0, ATTN_NORM, 0, PITCH_NORM)
remove_entity(id)
return PLUGIN_CONTINUE
}
public current_weapon_fl(id)
{
if(!is_user_alive(id))
return PLUGIN_CONTINUE
if (g_Duel == 5 || (g_GameMode == 6 && id == g_Simon))
{
set_pev(id, pev_viewmodel2, _RpgModels[1])
set_pev(id, pev_weaponmodel2, _RpgModels[0])
}
return PLUGIN_CONTINUE
}
public rpg_touch(id, world)
{
new Float:v[3]
new Float:volume
entity_get_vector(id, EV_VEC_velocity, v)
v[0] = (v[0] * 0.45)
v[1] = (v[1] * 0.45)
v[2] = (v[2] * 0.45)
entity_set_vector(id, EV_VEC_velocity, v)
volume = get_speed(id) * 0.005;
if (volume > 1.0) volume = 1.0
if (volume > 0.1) emit_sound(id, CHAN_AUTO, "debris/metal2.wav", volume, ATTN_NORM, 0, PITCH_NORM)
return PLUGIN_CONTINUE
}
public explode(Float:startloc[3], spritename, scale, framerate, flags)
{
message_begin( MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(3) // TE_EXPLOSION
write_coord(floatround(startloc[0]))
write_coord(floatround(startloc[1]))
write_coord(floatround(startloc[2])) // start location
write_short(spritename) // spritename
write_byte(scale) // scale of sprite
write_byte(framerate) // framerate of sprite
write_byte(flags) // flags
message_end()
}
public rpg_pre(weapon)
{
if (!is_valid_ent(weapon)) return PLUGIN_CONTINUE
new id = entity_get_edict( weapon, EV_ENT_owner )
if (g_Duel == 5 || (g_GameMode == 6 && id == g_Simon))
{
new ent
new Float:where[3]
new gmsgShake = get_user_msgid("ScreenShake")
message_begin(MSG_ONE, gmsgShake, {0,0,0}, id)
write_short(255<< 14 ) //ammount
write_short(1 << 14) //lasts this long
write_short(255<< 14) //frequency
message_end()
ent = create_entity("info_target")
set_pev(ent, pev_classname, "rpg_missile")
set_pev(ent, pev_solid, SOLID_TRIGGER)
set_pev(ent, pev_movetype, MOVETYPE_BOUNCE)
entity_set_model(ent, "models/rpgrocket.mdl")
pev(id, pev_origin, where)
where[2] += 50.0;
where[0] += random_float(-20.0, 20.0)
where[1] += random_float(-20.0, 20.0)
entity_set_origin(ent, where)
entity_get_vector(id,EV_VEC_angles,where)
//where[1] = random_float(0.0, 180.0)
entity_set_vector(ent, EV_VEC_angles, where)
velocity_by_aim(id, 700, where)
//entity_set_edict(ent, EV_ENT_aiment, id );
//where[2] += 200.0;
entity_set_edict(ent,EV_ENT_owner,id)
entity_set_vector(ent,EV_VEC_velocity,where)
message_begin( MSG_BROADCAST, SVC_TEMPENTITY )
write_byte( TE_BEAMFOLLOW )
write_short(ent) // entity
write_short(m_iTrail) // model
write_byte( 10 ) // lifeffffff
write_byte( 8 ) // width
write_byte( 130) // r, g, b
write_byte( 130 ) // r, g, b
write_byte( 130 ) // r, g, b
write_byte( 196 ) // brightness
message_end()
emit_sound(id, CHAN_WEAPON, _RpgSounds[0], 1.0, ATTN_NORM, 0, PITCH_NORM)
emit_sound(ent, CHAN_WEAPON, _RpgSounds[2], 1.0, ATTN_NORM, 0, PITCH_NORM)
RegisterHamFromEntity(Ham_Think,ent,"fw_rocket_think")
set_pev(ent, pev_nextthink, get_gametime()+0.25);
set_pdata_float( weapon , 46 , 2.5, 4 );
set_user_weaponanim(id, 2)
//cs_set_weapon_ammo(gun, 2000)
return HAM_SUPERCEDE
}
return HAM_IGNORED
}
stock set_user_weaponanim(id, anim)
{
entity_set_int(id, EV_INT_weaponanim, anim)
message_begin(MSG_ONE, SVC_WEAPONANIM, {0, 0, 0}, id)
write_byte(anim)
write_byte(entity_get_int(id, EV_INT_body))
message_end()
}
/*
public rpg_idle(weapon)
{
if (g_Duel == 5)
{
new id = entity_get_edict( weapon, EV_ENT_owner )
//set_user_weaponanim(id, 0)
}
return HAM_IGNORED
}
*/
public rpg_reload(weapon)
{
if (g_Duel == 5)
{
new id = entity_get_edict( weapon, EV_ENT_owner )
set_user_weaponanim(id, 2)
}
return HAM_IGNORED
}
public cmd_lastrequest1(id)
{
g_Duel = 5
g_DuelA = id
player_strip_weapons(id)
new gun = give_item(id, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(id, 2000)
entity_set_int(id, EV_INT_body, 4)
player_glow(id, g_Colors[3])
current_weapon_fl(id)
}
public fw_rocket_think(ent)
{
entity_set_float(ent, EV_FL_nextthink, get_gametime() + 0.25)
new id = entity_get_edict( ent, EV_ENT_owner )
new Float:where[3]
entity_get_vector(id,EV_VEC_angles,where)
entity_set_vector(ent, EV_VEC_angles, where)
velocity_by_aim(id, 700, where)
entity_set_vector(ent,EV_VEC_velocity,where)
return PLUGIN_CONTINUE
}
public help_trollface()
{
new Msg[512];
format(Msg, 511, "%L",LANG_SERVER,"UJBM_HELP_CHAT");
client_print(0,print_chat,Msg)
format(Msg, 511, "^x01Powered by ^x03%s ^x01%s by ^x03%s and remaded by Larisaios",PLUGIN_CVAR,PLUGIN_VERSION,PLUGIN_AUTHOR);
new iPlayers[32], iNum, i;
get_players(iPlayers, iNum);
for(i = 0; i <= iNum; i++)
{
new x = iPlayers[i];
if(!is_user_connected(x) || is_user_bot(x)) continue;
message_begin( MSG_ONE, g_iMsgSayText, {0,0,0}, x );
write_byte ( x );
write_string( Msg );
message_end ();
}
//client_print(0,print_chat,Msg)
return PLUGIN_CONTINUE
}
public Showcl_min(id) {
new menu = menu_create("\yset cl_minmodels to 0? You will be able to see high quality models\w^n", "cl_choice")
//formatex(option, charsmax(option), )
menu_additem(menu, "Yes", "1", 0)
//formatex(option, charsmax(option), "\rNo^n")
menu_additem(menu, "No, thanks", "2", 0)
menu_display(id, menu)
}
public cl_choice(id, menu, item) {
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
menu_destroy(menu)
if (data[0])
{
client_cmd(id,"cl_minmodels 0")
client_print(id,print_console, "cl_minmodels is now 0, enjoy normal models :)")
}
}
return PLUGIN_CONTINUE
}
i want to fix some bugs and i want to change models on simon and ct but with cs_set_user_model don't work because root works with engine... Could someone help me??
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