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ED_Alloc: no free edicts problem


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Skull3D
Junior Member
Join Date: Dec 2012
Old 02-13-2013 , 16:38   ED_Alloc: no free edicts problem
Reply With Quote #1

Hi, I have a problem with logs.

Problem after installation plugin tooManyEntities

Code:
L 02/13/2013 - 20:37:17: Log file started (file "cstrike/addons/amxmodx/logs/sysError.txt") (game "cstrike") (amx "1.8.2-dev")
L 02/13/2013 - 20:37:17: Crashed with error "ED_Alloc: no free edicts" log started
L 02/13/2013 - 20:37:17:     Class hostage_entity - Entities 1
L 02/13/2013 - 20:37:17:     Class  - Entities 1
L 02/13/2013 - 20:37:17:     Class func_breakable - Entities 10
L 02/13/2013 - 20:37:17:     Class func_illusionary - Entities 28
L 02/13/2013 - 20:37:17:     Class func_buyzone - Entities 2
L 02/13/2013 - 20:37:17:     Class info_player_start - Entities 20
L 02/13/2013 - 20:37:17:     Class info_player_deathmatch - Entities 20
L 02/13/2013 - 20:37:17:     Class info_target - Entities 3
L 02/13/2013 - 20:37:17:     Class trigger_camera - Entities 3
L 02/13/2013 - 20:37:17:     Class BCM_Block - Entities 852
L 02/13/2013 - 20:37:17: Crashed with error "ED_Alloc: no free edicts" log ended
How do I fix this?
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Rirre
Veteran Member
Join Date: Nov 2006
Old 02-13-2013 , 17:25   Re: ED_Alloc: no free edicts problem
Reply With Quote #2

Why not take a look at itself?
The answer is pretty veeery clear.
Quote:
Originally Posted by Skull3D
L 02/13/2013 - 207:17: Class BCM_Block - Entities 852
The engine is limited to 900 entities default.
You can increase it by using -num_edicts

Last edited by Rirre; 02-13-2013 at 17:29.
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Skull3D
Junior Member
Join Date: Dec 2012
Old 02-14-2013 , 05:00   Re: ED_Alloc: no free edicts problem
Reply With Quote #3

To the line I added
Code:
-num_edict 2048
home server and it did not work
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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 02-14-2013 , 06:37   Re: ED_Alloc: no free edicts problem
Reply With Quote #4

It's
Code:
-num_edicts 2048
__________________
Impossible is Nothing

Last edited by Sylwester; 02-14-2013 at 06:37.
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.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 02-14-2013 , 07:34   Re: ED_Alloc: no free edicts problem
Reply With Quote #5

Quote:
Originally Posted by Rirre View Post
Why not take a look at itself?
The answer is pretty veeery clear.


The engine is limited to 900 entities default.
You can increase it by using -num_edicts
what i know right now is that default entity limit is something 1300.
255 can be render in one client sceen.

this things also come when you do just loop like this:
PHP Code:
new var

public 
plugin_init()
{
    var = 
1
    func1
()
}

func1()
{
    
func2()

}

func2()
{
    if(var) 
func1()


game will be stuck in one place and never go farther.
.Dare Devil. is offline
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