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[Solved]Spk/Speak Volume-Undesired Outcome Ingame


  
 
 
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.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 02-12-2013 , 15:36   Re: Volume for spk does not take effect ingame.
Reply With Quote #9

Quote:
Originally Posted by Backstabnoob View Post
I don't think that's correct. The first parameter is the index of an entity the sound should come from, if it's 0, the server will most likely crash or you'll get an error in the log. If you want to play it for everyone, use the client command spk or find an entity that could be used for this.
.
Index 0 is also a entity, do you know what index have all those blocks in map what does not are like func_wall, breakable... ?
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