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[CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)


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Author
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Plugin ID:
3533
Plugin Version:
1.3.4
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    13 
    Plugin Description:
    A re-write of the original !zprop plugin found http://forums.alliedmods.net/showpost.php?p=1211316&postcount=32
    Old 02-12-2013 , 15:20   [CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)
    Reply With Quote #1

    Description:
    • Allows players to create props in-game based on "credits", which are accrued through gameplay and are not saved on disconnect / map changes.
    • A client wanted modifications made to the original !zprops plugin, however the original code made me a very sad panda. I decided to re-write the plugin free of charge prior to adding the client's requested features (which are not included in this version, so no getting your hopes up). As the client wasn't charged for the rewrite, I've released the changes.
    Credits:
    ConVars:
    • zprop_enabled - enables/disables the plugin.
    • zprop_credits_max - maximum credits the client can have.
    • zprop_credits_connect - # of credits players get to start with.
    • zprop_credits_spawn_human - # of free credits for spawning as a human.
    • zprop_credits_spawn_zombie - # of free credits for spawning as a zombie.
    • zprop_credits_infect - # of credits for infecting a human.
    • zprop_credits_kill - # of credits for killing a zombie.
    • zprop_credits_roundstart - # of free credits for playing during round_start.
    • zprop_config - prop definition file the plugin looks for.
    • zprop_team_restrict - restrict plugin features to only humans, zombies, or both
    Dependencies:
    • Zombie : Reloaded
    • CS:S (Might work on CS:GO)
    • Morecolors.inc (to recompile)
    Attached Files
    File Type: txt zprop.phrases.txt (1.3 KB, 1085 views)
    File Type: txt zprop.defines.txt (1.3 KB, 1183 views)
    File Type: sp Get Plugin or Get Source (zprop.sp - 733 views - 15.3 KB)
    File Type: smx zprop.smx (17.6 KB, 704 views)
    __________________

    Last edited by thetwistedpanda; 08-24-2013 at 23:20.
    thetwistedpanda is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 02-12-2013 , 15:21   Re: Z-Props (Redux)
    Reply With Quote #2

    Key changes from v1.3.0 (Original) and v1.3.1 (Redux)
    • Applied a coding style to entire plugin for future updates.
      • All Translations have been renamed and are not compatible with prior.
    • Added cvar zprop_config, which lets you change the zprop configuration file whenever you wish.
      • Lets you create zprop files for each map, to help balance or whatever you fancy.
    • Added cvar zprop_team_restrict, which allows you to restrict the !zprop command to humans and/or zombies.
    • Added cvar zprop_commands, which lets you define which commands access the ZProp feature.
      • Removes the hardcoded !zprop access.
    • Added zprop_enabled, which allows you to enable/disable the entire plugin.
    • Optimized aspects of the plugin where possible.
    • Cached contents pf prop defines to remove unnecessary load.
    • Added support for morecolors.inc and Zombie:Reloaded natives.
    • Replaced zprop_credits_spawn with zprop_credits_spawn_human and zprop_credits_spawn_zombie.
    • Added support for updating cvars in-game.
    • Renamed version cvar from gz_zprop_version to sm_zprop_version.
    __________________
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    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 02-12-2013 , 16:09   Re: Z-Props (Redux)
    Reply With Quote #3

    Not compiling in web compiler. smx?
    __________________
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    Not taking private requests, too busy.

    Last edited by shavit; 02-12-2013 at 16:09.
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    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 02-12-2013 , 16:16   Re: Z-Props (Redux)
    Reply With Quote #4

    Added.
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    Last edited by thetwistedpanda; 02-12-2013 at 16:17.
    thetwistedpanda is offline
    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 02-12-2013 , 16:50   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #5

    Nice plugin.

    Suggestion:
    -Add health to props how to I done to this plugin
    Attached Files
    File Type: sp Get Plugin or Get Source (om_propspawn.sp - 216 views - 16.1 KB)
    File Type: smx om_propspawn.smx (20.4 KB, 169 views)
    __________________
    Veteran SM scripter -> Donations
    Taking paid requests -> Add me in Steam or Telegram

    I can help to large european communities for free.
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    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 02-12-2013 , 16:58   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #6

    Derp.
    __________________

    Last edited by thetwistedpanda; 04-14-2013 at 12:42.
    thetwistedpanda is offline
    rsg
    Member
    Join Date: Apr 2011
    Old 02-25-2013 , 02:56   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #7

    please add admin give credits
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    hkkelvin1995
    Senior Member
    Join Date: Jun 2009
    Location: Hong Kong
    Old 03-16-2013 , 16:47   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #8

    This plugin doesn't work.
    plz fix it
    nothing happened after !zprops/!zprop is typed.
    hkkelvin1995 is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 03-16-2013 , 23:01   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #9

    PEBKAC, the plugin was tested by myself and client prior to releasing it here, it works. As you provided no additional information, you're on your own.
    __________________

    Last edited by thetwistedpanda; 03-16-2013 at 23:01.
    thetwistedpanda is offline
    TiBarification
    Junior Member
    Join Date: Aug 2012
    Location: Ukraine
    Old 04-14-2013 , 10:11   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
    Reply With Quote #10

    My Props do not precached. Writes an error like:
    Code:
    L 04/14/2013 - 14:08:35: Engine error: 234/ - prop_physics:  UTIL_SetModel:  not precached: models/props/cs_office/vending_machine.mdl

    Last edited by TiBarification; 04-14-2013 at 10:11.
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