Quote:
Originally Posted by VulturEMaN
I'd prefer not to use podb0t in this implementation if possible. Nothing against podb0t...good b0ts, but I prefer the standard cz b0ts for gungame.
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the only problem with them, is that they require specific waypoint files, not hard to make if you want to. search in my posts the name of their developer:
KWo to find a little tutorial.
Quote:
Originally Posted by VulturEMaN
I looked through the SMAs for csdm and didn't see ANYTHING in there about killing bots if all humans are dead. If I can atleast change the trigger and recompile or something I would.
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I already configured CSDM many times, with cs1.6 and czero (both of b0ts) and never heard about such a problem. try to use
CSDM 2.1.2k.
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