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DeathMsg interfering


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MadwiX
Junior Member
Join Date: Jan 2012
Old 01-31-2013 , 14:31   DeathMsg interfering
Reply With Quote #1

Hi,

I have two plugins, DeathRun Manager and Exolent's fvault stats system.
The thing is, both plugins have DeathMsg Event, and I think they are interfering with one another.

How to solve this?
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Sp@jk
Member
Join Date: May 2010
Location: Serbia
Old 01-31-2013 , 15:55   Re: DeathMsg interfering
Reply With Quote #2

Post the links of both plugins and wait for someone to see.
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MadwiX
Junior Member
Join Date: Jan 2012
Old 01-31-2013 , 17:42   Re: DeathMsg interfering
Reply With Quote #3

https://forums.alliedmods.net/showpo...90&postcount=5

http://forums.alliedmods.net/showthread.php?p=692544

evo.
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P1raten
Senior Member
Join Date: Feb 2010
Old 01-31-2013 , 18:21   Re: DeathMsg interfering
Reply With Quote #4

Please elaborate on the issue at hand. If you do not know for sure if anything is wrong then I dont see the point of this thread.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 02-01-2013 , 00:40   Re: DeathMsg interfering
Reply With Quote #5

Quote:
Originally Posted by MadwiX View Post
I have two plugins, DeathRun Manager and Exolent's fvault stats system.
The thing is, both plugins have DeathMsg Event, and I think they are interfering with one another.

How to solve this?
There is no issue with the DeathMsg event. It's like you randomly chose a word out of the code to accuse . . .
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MadwiX
Junior Member
Join Date: Jan 2012
Old 02-01-2013 , 02:33   Re: DeathMsg interfering
Reply With Quote #6

I admit, I haven't fully described my problem.

OK, so I have those two plugins. The thing with the stats plugin is that it executes a certain piece of code inside the DeathMsh Event, but because of DR Manager it doesn't work for some reason.
I know for certain it is the DR Manager that's bothering the second plugin since I turned off each plugin one by one and then found out it was DR Manager.
The stats plugin only works for terrorists, or for ct's second kill in the same round.

I've modified the code a bit, but nothing crucial that would cause that malfunction.
I'll send the modified code to anyone who wants to review it, because I can't post it publicly like this, since it's both private and paid version.
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AngeIII
Senior Member
Join Date: Sep 2007
Location: Latvia
Old 02-01-2013 , 03:14   Re: DeathMsg interfering
Reply With Quote #7

i admin you just think that when CT kill T all ok, but when T kill CT with some trap to T doesn't count kills..

it's is normal cause T is not killer, killer is TRAP...
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MadwiX
Junior Member
Join Date: Jan 2012
Old 02-01-2013 , 07:37   Re: DeathMsg interfering
Reply With Quote #8

Quote:
Originally Posted by AngeIII View Post
i admin you just think that when CT kill T all ok, but when T kill CT with some trap to T doesn't count kills..

it's is normal cause T is not killer, killer is TRAP...
Wow, your English is rubbish.
But from what I have understood, you're saying it doesn't count kills from terrorists since terrorists kill with traps.
That's a completely different issue than mine and it doesn't bother me, at all.
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EpicMonkey
buttmonkey
Join Date: Feb 2012
Old 02-01-2013 , 08:37   Re: DeathMsg interfering
Reply With Quote #9

Quote:
Originally Posted by MadwiX View Post
Wow, your English is rubbish.
its enough to understand what he's trying to say, please do appreciate it when some one tries to help you.
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MadwiX
Junior Member
Join Date: Jan 2012
Old 02-01-2013 , 08:51   Re: DeathMsg interfering
Reply With Quote #10

Quote:
Originally Posted by EpicMonkey View Post
its enough to understand what he's trying to say, please do appreciate it when some one tries to help you.
I stated my problem clearly, if not in the first post, well in the second one. If he can't understand it, well he shouldn't even bother.
If you're here to defend people posting in the topic then sir, you fail.
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