ive got a script that fades screen for CT and sets time to unfade.
and then unfreeze the CT's
but if i use the code in Player Spawn... it works as long as everyone spawns same time(round start)
but then starts bugging when people spawn at different times...
and then i use Round Start event, and nothing happens it doesnt work.
Spoiler
PHP Code:
public LogEvent_RoundStart(id)
{
if(cs_get_user_team(id) != CS_TEAM_T)
{
Freeze(id);
ScreenFade(id);
}
set_hudmessage(85, 255, 255, -1.0, 0.26, 1, 20.0, 20.0, 0.05, 0.05, 1)
show_hudmessage(id, "Hiders Get 20 Secs To Hide!")
set_task(20.0, "Released", id);
}