what did you understand from this
wc3_cham_random 1 // Should the 9th race have random skills each round?, if so the next 4 option are irrelevant (default is 1)
i understand this, if this cvar has 1 the chameleon skills will be random, if will be 0 will use
wc3_cham_skill1 4 // What skill ID for skill 1?
wc3_cham_skill2 0 // What skill ID for skill 2?
wc3_cham_skill3 32 // What skill ID for skill 3?
wc3_cham_ultimate 15 // What skill ID for the user's ultimate?
wc3_cham_passive 25 // What skill ID for the user's passive skill?
this cvars...