// Amount of XP needed to gain a level
new iXPLevelShortTerm[11] = {0,400,800,1600,6400,12800,30000,90000,200000 };
new iXPLevelSaved[11] = {0,100,200,400,800,1600,3200,6400,12800};
// Amount of XP awarded when killing a user of this level
new iXPGivenShortTerm[11] = {10,15,25,35,40,50,60,70,80,90,95};
new iXPGivenSaved[11] = {6,8,10,12,14,16,18,20,24,28,32};
I've change the gained xp u need for levling, and its not changed, its still default. Is there something i did wrong?
|