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[TF2] Unusual effects 2.19 SQL (21/12/2015)


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Author
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Plugin ID:
3465
Plugin Version:
2.19
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Let players chooses quality and unusual effects on their items
    Unapprover:
    Reason for Unapproving:
    Loads web pages from an expire domain. Plugin is technically sound.
    Old 02-18-2017 , 19:21   Re: [TF2] Unusual effects 2.19 SQL (21/12/2015)
    Reply With Quote #1

    Quote:
    Originally Posted by sgt_phsco View Post
    I have to disagree here, that bottom picture is the evidence of me getting a Trojan on my personal PC, not my dedicated server!
    No, Windows Defender is just detecting the JS in the browser cache. The only thing it does is popup that message trying to get you to phone a fake tech support number.
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    Scooty Booty Sauce
    Member
    Join Date: May 2016
    Old 03-21-2017 , 19:39   Re: [TF2] Unusual effects 2.19 SQL (21/12/2015)
    Reply With Quote #2

    Can't get the plugin to load, not even with the ItemsDB fully updated.

    I did add a few new unusual effects, but when I used the CVARs in console it came up with a "Unknown command" prompt.
    Scooty Booty Sauce is offline
    MaloModo
    Veteran Member
    Join Date: Aug 2008
    Old 08-03-2017 , 09:05   Re: [TF2] Unusual effects 2.19 SQL (21/12/2015)
    Reply With Quote #3

    Anyone care to "fix" the part where is regenerates clients health/ammo on when add effect on the fly. People are abusing it to escape death of course.
    MaloModo is offline
    GnomeChompski
    Senior Member
    Join Date: Jul 2012
    Old 06-01-2018 , 21:27   Re: [TF2] Unusual effects 2.19 SQL (21/12/2015)
    Reply With Quote #4

    Can this do hats or only weapons?
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    DJPlaya
    Senior Member
    Join Date: Nov 2014
    Location: Germany
    Old 06-03-2018 , 12:57   Re: [TF2] Unusual effects 2.19 SQL (21/12/2015)
    Reply With Quote #5

    Quote:
    Originally Posted by GnomeChompski View Post
    Can this do hats or only weapons?
    Only Weps, for Hats you have to use:
    This > https://forums.alliedmods.net/showpo...0&postcount=19
    Or This > https://forums.alliedmods.net/showthread.php?t=221280

    I havent tested the first one but it seems well coded, i used the second one for Years, also its more like an Unusual Simulator.
    __________________
    My biggest Projects: Kigen AC Redux, Forlix Floodcheck Redux

    Last edited by DJPlaya; 06-03-2018 at 12:58.
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    Blair The Plague Doctor
    Member
    Join Date: Jan 2013
    Old 05-20-2013 , 08:28   Re: [TF2] Unusuals effects 2.00 (01/14/2013)
    Reply With Quote #6

    Is this going to be updated to Acquire new 2013 Robot Bungaloo Effects
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    BBG_Theory
    Veteran Member
    Join Date: Oct 2010
    Location: NC USA
    Old 05-21-2013 , 02:15   Re: [TF2] Unusuals effects 2.00 (01/14/2013)
    Reply With Quote #7

    Quote:
    Originally Posted by Blair The Plague Doctor View Post
    Is this going to be updated to Acquire new 2013 Robot Bungaloo Effects
    PHP Code:
    PanelEffect(iClient)
    {
     new 
    Handle:UnusualMenu CreateMenu(UnusualMenuAnswer);
     
    SetMenuTitle(UnusualMenu"Select Unusual effect :");
     
    AddMenuItem(UnusualMenu"1""burningplayer red");
     
    AddMenuItem(UnusualMenu"2""burningplayer flyingbits");
     
    AddMenuItem(UnusualMenu"3""Nemesis burst blue");
     
    AddMenuItem(UnusualMenu"4""community sparkle");
     
    AddMenuItem(UnusualMenu"5""halopoint");
     
    AddMenuItem(UnusualMenu"6""superrare confetti green");
     
    AddMenuItem(UnusualMenu"7""superrare confetti purple");
     
    AddMenuItem(UnusualMenu"8""superrare ghosts");
     
    AddMenuItem(UnusualMenu"9""superrare greenenergy");
     
    AddMenuItem(UnusualMenu"10""superrare purpleenergy");
     
    AddMenuItem(UnusualMenu"11""superrare circling tf");
     
    AddMenuItem(UnusualMenu"12""superrare flies");
     
    AddMenuItem(UnusualMenu"13""superrare burning1");
     
    AddMenuItem(UnusualMenu"14""superrare burning2");
     
    AddMenuItem(UnusualMenu"15""superrare plasma1");
     
    AddMenuItem(UnusualMenu"16""superrare plasma2");
     
    AddMenuItem(UnusualMenu"17""superrare beams1");
     
    AddMenuItem(UnusualMenu"18""superrare circling peacesign");
     
    AddMenuItem(UnusualMenu"19""superrare circling heart");
     
    AddMenuItem(UnusualMenu"20""stamp spin");
     
    AddMenuItem(UnusualMenu"28""drg pipe smoke");
     
    AddMenuItem(UnusualMenu"29""storm");
     
    AddMenuItem(UnusualMenu"30""blizzard");
     
    AddMenuItem(UnusualMenu"31""orbit nutsnbolts");
     
    AddMenuItem(UnusualMenu"32""orbit planets");
     
    AddMenuItem(UnusualMenu"33""orbit fire");
     
    AddMenuItem(UnusualMenu"34""bubbles");
     
    AddMenuItem(UnusualMenu"35""smoking");
     
    AddMenuItem(UnusualMenu"36""steaming");
     
    AddMenuItem(UnusualMenu"37""orbit jack flaming");
     
    AddMenuItem(UnusualMenu"38""fullmoon cloudy");
     
    AddMenuItem(UnusualMenu"39""bubbles green");
     
    AddMenuItem(UnusualMenu"40""orbit fire dark");
     
    AddMenuItem(UnusualMenu"43""storm knives");
     
    AddMenuItem(UnusualMenu"44""skull misty");
     
    AddMenuItem(UnusualMenu"45""fullmoon cloudy green");
     
    AddMenuItem(UnusualMenu"46""fullmoon cloudy secret");
     
    AddMenuItem(UnusualMenu"47""storm spooky");
     
    AddMenuItem(UnusualMenu"63""unusual robot holo glow green");
     
    AddMenuItem(UnusualMenu"64""unusual robot holo glow orange");
     
    AddMenuItem(UnusualMenu"65""unusual robot orbit binary");
     
    AddMenuItem(UnusualMenu"66""unusual robot orbit binary2");
     
    AddMenuItem(UnusualMenu"67""unusual robot orbiting sparks");
     
    AddMenuItem(UnusualMenu"68""unusual robot orbiting sparks2");
     
    AddMenuItem(UnusualMenu"69""unusual robot radioactive");
     
    AddMenuItem(UnusualMenu"70""unusual robot time warp");
     
    AddMenuItem(UnusualMenu"71""unusual robot time warp2");
     
    AddMenuItem(UnusualMenu"72""unusual robot radioactive2");
     
    SetMenuExitButton(UnusualMenutrue);
     
    DisplayMenu(UnusualMenuiClientMENU_TIME_FOREVER);

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    DJPlaya
    Senior Member
    Join Date: Nov 2014
    Location: Germany
    Old 11-14-2015 , 19:20   Re: [TF2] Unusual effects 2.18.3 SQL (11/14/2015)
    Reply With Quote #8

    @Erreur 500
    It is solved now, the problem was that the plugin was not able to create the database, but after i made one the table was created succesfully
    __________________
    My biggest Projects: Kigen AC Redux, Forlix Floodcheck Redux

    Last edited by DJPlaya; 11-14-2015 at 19:20.
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