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Catching flash


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-12-2013 , 07:09   Re: Catching flash
Reply With Quote #2

Blind() is called from RadiusFlash(), at the end after all the stuffs done (Calculation/ScreenFade, etc.). What does Blind is to just to set some offsets to be used mainly for bots.

To block the flash, some random ideas :

- blocking RadiusFlash() with orpheu/rage ; the best/efficient way.
- grenade_throw() + check grenade type + blocking ScreenFade
- grenade_throw() + check grenade type + hooking FindEntityInSphere and returning 0 + unhooking

Though I say grenate_throw(), but would be better to be precise and hooking things when grenade is about to explode only, with pev_dmgtime.
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