I use this code to push players on laserspawn to prevent player's stuck. You can modify the values to do what you need.
PHP Code:
new Float:uOrigin[ 3 ], new Float:laserOrigin[ 3 ];
pev( id, pev_origin, uOrigin );
pev( laser_ent, pev_origin, laserOrigin );
uOrigin[ 0 ] = ( uOrigin[ 0 ] - laserOrigin[ 0 ] ) * 13.0;
uOrigin[ 1 ] = ( uOrigin[ 1 ] - laserOrigin[ 1 ] ) * 13.0;
uOrigin[ 2 ] = ( uOrigin[ 2 ] - laserOrigin[ 2 ] ) + 185.0;
set_pev( id, pev_velocity, uOrigin );
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