Raised This Month: $ Target: $400
 0% 

Block Wallhack v8 [CS & CZ]


Post New Thread Reply   
 
Thread Tools Display Modes
DIREKTOR
Senior Member
Join Date: Jan 2010
Location: On server
Old 11-20-2012 , 12:16   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1651

I have an idea for plugin .

You could make some cvar that would do Enable/Disable following:
Enable enitity flow for player that is being specated by admin , so when admin wanna make sure or check some player he dosent get blocked by plugin, so he can be easyer cought in act.If you understand what i mean.Make some cvar to enable or disable this.It would be awesome
__________________
Quote:
Originally Posted by KadiR View Post
Learn the fucking server rules you idiot.
DIREKTOR is offline
Send a message via MSN to DIREKTOR
Cheezpuff
BANNED
Join Date: Oct 2012
Location: City of the Dead
Old 12-13-2012 , 15:59   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1652

i have question:
that only block wallhack, and what about aimbot?
Cheezpuff is offline
Send a message via Skype™ to Cheezpuff
Bence98007
Member
Join Date: Jun 2012
Old 12-21-2012 , 12:01   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1653

Cheezpuff:
Thats hard, to detect aimbot. I think, nobody can detect it.
Bence98007 is offline
akomismo
Member
Join Date: Aug 2012
Old 12-26-2012 , 11:41   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1654

Quote:
Originally Posted by Cheezpuff View Post
i have question:
that only block wallhack, and what about aimbot?
put Timepass anticheat/anticrash to detect aimbot.
akomismo is offline
Old 12-26-2012, 12:02
akomismo
This message has been deleted by akomismo.
akomismo
Member
Join Date: Aug 2012
Old 12-26-2012 , 12:36   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1655

why that it makes server laggy? can u have any solution for that?
akomismo is offline
Firewall_
Senior Member
Join Date: Aug 2012
Old 12-26-2012 , 18:06   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1656

Quote:
Originally Posted by akomismo View Post
why that it makes server laggy? can u have any solution for that?
yes, solution; you disable anti wh
Firewall_ is offline
msmilkshake
New Member
Join Date: Dec 2012
Old 12-27-2012 , 13:38   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1657

Hi everybody, this is my first post so here it goes.

I detected a flaw (i think, maybe someone found the solution but i did not find it) in the plugin:

On de_dust2 map when the players are at the T spawn camping and pointing AWPs to the CT spawn (very known scenario, lol. Hate Campers) they are not visible to who is on the CT spawn.

I think this is caused because the imaginary box where the player is is not visible because it is behind walls, however we can see the center of the player, but the wh block blocks the model.

Does this have solution? maybe adding a checkpoint in the head and on the stomach besides the box vertices only could solve this.

Or maybe someone already solved this and i'm too DUMB!!!!

BTW: Great Plugin!!!!!!!!!
msmilkshake is offline
azizvs
Member
Join Date: May 2012
Location: Algeria
Old 12-28-2012 , 00:44   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1658

nice plugin
thanks bro
__________________
لا اله الا الله
محمد رسول الله
hi guys
azizvs is offline
Send a message via MSN to azizvs Send a message via Skype™ to azizvs
Old 12-28-2012, 03:07
Elizab7eth
This message has been deleted by asherkin. Reason: Spam.
Firewall_
Senior Member
Join Date: Aug 2012
Old 12-29-2012 , 20:29   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1659

Quote:
L 12/30/2012 - 03:29:20: [HAMSANDWICH] Entity out of range (-1)
L 12/30/2012 - 03:29:20: [AMXX] Displaying debug trace (plugin "snblock.amxx")
L 12/30/2012 - 03:29:20: [AMXX] Run time error 10: native error (native "get_pdata_cbase")
L 12/30/2012 - 03:29:20: [AMXX] [0] snblock.sma::fw_RloadSound (line 580)
how can i fix this problem ?
Firewall_ is offline
Balgaa
Senior Member
Join Date: Mar 2010
Old 12-30-2012 , 22:29   Re: Block Wallhack v8 [CS & CZ]
Reply With Quote #1660

L 12/29/2012 - 133:07: Start of error session.
L 12/29/2012 - 133:07: Info (map "cs_town") (file "addons/amxmodx/logs/error_20121229.log")
L 12/29/2012 - 133:07: [ENGINE] Invalid player 8 (not in-game)
L 12/29/2012 - 133:07: [AMXX] Displaying debug trace (plugin "snblock.amxx")
L 12/29/2012 - 133:07: [AMXX] Run time error 10: native error (native "entity_range")
L 12/29/2012 - 133:07: [AMXX] [0] snblock.sma::EmitSpecialSound (line 1432)
L 12/29/2012 - 133:07: [AMXX] [1] snblock.sma::fw_EmitSound (line 795)
Balgaa is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:40.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode