Hi, i'm the coder of the warhammer 40k themed Source SDK Base 2007 mod Exterminatus (EX). EX includes a loading screen for each of mods mission based maps, to give new players an overview of that mission is while the map loads. During the intermission between the end of the round and changing the map my mod sets the console variable sv_nextlevel and uses a game event to tell the clients to prepare their loading screens. EX the changes level to the sv_nextlevel.
Without plugins this works fine, players see the loading screen for the map that they are about to play. With plugins such as RTV or the random map cycle it does not go so well, the players see a loading screen for a completely different map, assume EX is laughably broken and never come back
Can you guys give me any guidance on how I can make my loading screen work better with these plugins?